I haven't crowned it king of anything. I am particularly interested in seeing what it's capable of, and I can see definite potential if what Nvidia says about it is true.
However, what Nvidia cays about it is almost certainly not true, which is why this is all speculation, and why I'm waiting for benchmarks before taking any action. I really have no reason to upgrade at the moment anyway, as Doom 3 runs fine on my current set up, and the next game I have my eye on is Half Life 2. Until I hit something I can't get to run at reasonable visual levels, I see no reason to build...so the wait and see approach isn't really giving me any problems.
I still think SLI is an advantage to have though. Regardless of anything else, it shows that Nvidia is willing to push into new areas and innovate, and that's always a good sign IMO. We need companies pushing the envelope forward still, until we reach photorealistic, completely physics based gameplay.
Then, on to VR. But that's another thread.
However, what Nvidia cays about it is almost certainly not true, which is why this is all speculation, and why I'm waiting for benchmarks before taking any action. I really have no reason to upgrade at the moment anyway, as Doom 3 runs fine on my current set up, and the next game I have my eye on is Half Life 2. Until I hit something I can't get to run at reasonable visual levels, I see no reason to build...so the wait and see approach isn't really giving me any problems.
I still think SLI is an advantage to have though. Regardless of anything else, it shows that Nvidia is willing to push into new areas and innovate, and that's always a good sign IMO. We need companies pushing the envelope forward still, until we reach photorealistic, completely physics based gameplay.
Then, on to VR. But that's another thread.
