- Jun 21, 2005
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http://www.insidehw.com/Editor...lution-for-masses.html
This is interesting:
?Basic mistake is to expect higher performance levels with single frame buffer for both GPUs. That can be applicable to system memory (RAM) that has few applications that have access to it. When memory on graphics cards is concerned it?s not the case and gain in performances wouldn?t be great. Off course complexity of implementing that solution shouldn?t be disregarded along with expenses that would follow that kind of development and it is actually cheaper to implement double amount of video memory in this case?.
This is interesting:
?Basic mistake is to expect higher performance levels with single frame buffer for both GPUs. That can be applicable to system memory (RAM) that has few applications that have access to it. When memory on graphics cards is concerned it?s not the case and gain in performances wouldn?t be great. Off course complexity of implementing that solution shouldn?t be disregarded along with expenses that would follow that kind of development and it is actually cheaper to implement double amount of video memory in this case?.