ATI expects DX11 GPUs in 2009

Foxery

Golden Member
Jan 24, 2008
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Eh... Xbitlabs is usually more reliable. This article sounds computer-translated and mostly b.s.

Windows 7 may very well come with DX11, but neither one is even in the testing stages yet. i.e. There's no dev kit for ATI to design anything around!

This part did it in:
According to the company?s presentation, televisions with higher than 1920x1080 resolution are set to arrive next year along with so-called digital walls.
Yeah, right. The average consumer hasn't even figured out normal HDTVs.
 

rjc

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Sep 27, 2007
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A japanese site has slides from the amd presentation here:
http://pc.watch.impress.co.jp/...2008/1002/ceatec09.htm

I am guessing that this will be the RV9XX generation of chips, presumably at the end of next year. I thought the RV8XX generation in the middle of the year was a shrink to 40nm and as that is a very new process it would be unwise to try and add too many new features at the same time. On the other hand i read that DX11 will not require too much new hardware stuff, the main part was a tesselator which apparently ati already has.

I guess its all up to microsoft now whether they include dx11 in vista or try and force an upgrade to windows 7. Given a free rein i imagine they would try to force an upgrade, but if they think their api is under threat might make it available under vista as well. They cant be too happy nvidia hasnt bothered with 10.1, might be a sign along with physx/cuda that nvidia is trying to break away, to form their own standards free from MS's influence.
 

Bateluer

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Jun 23, 2001
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Originally posted by: rjc
They cant be too happy nvidia hasnt bothered with 10.1, might be a sign along with physx/cuda that nvidia is trying to break away, to form their own standards free from MS's influence.

If they want to do that, the only chance of long term success is to make it an open standard. Otherwise, MS's DirectX will remain at the top.
 

footballrunner800

Senior member
Jan 28, 2008
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Originally posted by: Bateluer
Originally posted by: rjc
They cant be too happy nvidia hasnt bothered with 10.1, might be a sign along with physx/cuda that nvidia is trying to break away, to form their own standards free from MS's influence.

If they want to do that, the only chance of long term success is to make it an open standard. Otherwise, MS's DirectX will remain at the top.

Its going to be a mess with cuda-opencl-dx11.
 

rjc

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Sep 27, 2007
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Originally posted by: Bateluer
Originally posted by: rjc
They cant be too happy nvidia hasnt bothered with 10.1, might be a sign along with physx/cuda that nvidia is trying to break away, to form their own standards free from MS's influence.

If they want to do that, the only chance of long term success is to make it an open standard. Otherwise, MS's DirectX will remain at the top.

They still might try, even if the only end result is to force concessions out of microsoft to make the dx11 spec(is it finalized yet?) work better with nvidia cards. If they can push MS to offer dx11 on vista then that would sortof be a victory as well as it would be less enthusiast money for windows upgrades leaving more to spend on nvidias stuff.

The graphics card would be the key component in the dx11 upgrade leaving the OS on the sidelines.
 

habbakuk87

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Jun 8, 2008
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I read somewhere that the tesselator presently in ati chips can not be used in dx11.BTW is it used in any current games.
 

BenSkywalker

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Oct 9, 1999
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If they want to do that, the only chance of long term success is to make it an open standard.

That wouldn't be the only way they could have long term success. Sony, I'm sure, would love to give MS a headache with a competitive API, they may even go so far as to get it running under Linux too. Not saying Sony would build one from scratch just for PCs, but porting over all of the PS3 libraries they already have and having nV polish it up into a complete development tool could be possible and quite effective(HIGHLY unlikely, just saying, there are forces that could work to make it happen outside MS). Very much unlike ATi, nV does have a history of supporting non MS platforms rather strongly, wouldn't be absolutely out of the blue for them(but again, I would be very surprised to see them do it).
 

Genx87

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Apr 8, 2002
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I thought Windows 7 was still shipping with DX10? Either way it isnt a big deal because how many games now require DX10?
 

ghost recon88

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Oct 2, 2005
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Originally posted by: Genx87
I thought Windows 7 was still shipping with DX10? Either way it isnt a big deal because how many games now require DX10?

None that I know of REQUIRE DX10, but I know of quite a few that benefit from it :D
 

Foxery

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Jan 24, 2008
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Originally posted by: Genx87
I thought Windows 7 was still shipping with DX10? Either way it isnt a big deal because how many games now require DX10?

Technology will eventually move forward again - our current freeze in adopting DX10 is a fluke in the tech industry. If people like Windows 7, and XP users upgrade to it, DX9 can finally die. I mean, you aren't playing any DirectX 7 games today, right?

Originally posted by: happy medium
Seems they have been working on ultra hd T.V.'s for about 5 years.

http://query.nytimes.com/gst/f...F930A35755C0A9629C8B63

2160p here in 2006.

I'm well aware that we can create such a thing. Mainstream adoption is quite another. HDTV and BluRay are standardized at 1080p, and consumer products will stay that way for a while.
 

SunnyD

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Jan 2, 2001
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www.neftastic.com
Interesting thought - ATI is the current GPU of choice for console gaming. The XBox360's successor is no doubt under development. ATI's XBox360 GPU was the basis for DX10 a lot of DX10 functionality... what's not to say that ATI's DX11 part will initially come in XBox720 flavor and be transitioned into PC GPU's much like the 360's was? Late 2009 sounds like a great target time period to me.