ATi driver bug in Prey & Doom3 based engines

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Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Originally posted by: cmdrdredd
Originally posted by: Gstanfor
Well, I personally find it a little suspicious that so far the bug is limited to x1950 cards *and* occurred in the driver set that most reviewers will have tested that new card with. Who knows what other surprises these drivers may contain?

Then again crossfire is such a tangled mess anything is possible, but like said above x1900 should also suffer this problem since its the exact same core. If it doesn't I think that pretty clearly points to monkey business.

Once again though, this thread proves very nicely that if you expose an ati flaw, the lunATics laugh it off. If an nvidia flaw shows up, its the end of the world...

No what this shows is people who are clearely Nvidia fanboys like to find any little thing to hide the fact that Nvidia has and still is cheating in DX9 and NOT adhering fully to the specifications of the API.

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: Gstanfor
Originally posted by: cmdrdredd
Originally posted by: Gstanfor
Well, I personally find it a little suspicious that so far the bug is limited to x1950 cards *and* occurred in the driver set that most reviewers will have tested that new card with. Who knows what other surprises these drivers may contain?

Then again crossfire is such a tangled mess anything is possible, but like said above x1900 should also suffer this problem since its the exact same core. If it doesn't I think that pretty clearly points to monkey business.

Once again though, this thread proves very nicely that if you expose an ati flaw, the lunATics laugh it off. If an nvidia flaw shows up, its the end of the world...

No what this shows is people who are clearely Nvidia fanboys like to find any little thing to hide the fact that Nvidia has and still is cheating in DX9 and NOT adhering fully to the specifications of the API.

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.


Read why it cannot run Folding@Home on a Nvidia card. There's a few articles around about how they skip on certain features that were never actually implimented into games and thusly the cards have a more limited usage.

I remember a few threads around here about it not long ago. Nobody really cared in the end because like I said. Games never actually used those features, and the couple that did were junk and didn't sell.
 

ronnn

Diamond Member
May 22, 2003
3,918
0
71
Originally posted by: Gstanfor

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.

The have a certain shimmer....... ;)

 

jiffylube1024

Diamond Member
Feb 17, 2002
7,430
0
71
Originally posted by: Gstanfor
Remember the 8500 and QUAK? another OpenGL "driver bug"...

One can only wonder what Carmack must make of all these bugs that somehow manage to involve his game engines almost everytime ATi releases a new card...

Yeah, I feel terrible for Carmack :roll:

Originally posted by: Gstanfor
Link
It would appear that ATi feels its brand new x1950 cards need "a little extra help" in Prey and games that use Doom3 Engines - at least in single card configuration, crossfire apparently doesn't need the "help". It's a pretty clever bug that discriminates so well between the two IMO...

It would be truly miraculous if all titles could "magically" get such a 4xAA boost - unfortunately the screenshots clearly demonstrates you aren't getting 4xAA...

You've got to give ATi credit for finding a way to keep the sewer pipe fully functional in the face of reorgananisation...


It's probably a bug. I thought you might actually be on something but in your typical trollish way you don't mention only at 2560X1600.


I don't doubt the credibility of those results, but something else is fishy too. The 2X AA results for X1950 standard and crossfire are exactly the same!

It looks like Crossfire isn't actually working (yielding the exactly equal crossfire to single card numbers) at 2X AA, but with CF on it at least enables proper 4X AA, not so on the single card.

Either way it looks like ATI X1950 cards have a problem at 2560X1600 with AA, anyway you slice it. 30" screen owners beware!

Btw, is this what you do, search the web for minor problems on ATI hardware and then post them all day long? At least speak accurately about what you're describing - this is a 2560X1600 on X1950 bug, the way you describe it (ATI cheating in Doom3 engine games) is entirely misleading.
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Originally posted by: ronnn
Originally posted by: Gstanfor

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.

The have a certain shimmer....... ;)

Texture filtering is not defined in DX9 (It is in DX10). ATi cards can shimmer too.

Better luck next time, eh?
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: ronnn
Originally posted by: Gstanfor

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.

The have a certain shimmer....... ;)

I don't know if this issue is related but any nvidia card I use with FFXI (yes I play that), renders the forest areas incorrectly with tons of popin and fogging. The ATi cards render the entire area and objects don't magically disappear when you change the angle of the camera (don't even move your character).
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Originally posted by: cmdrdredd
Originally posted by: Gstanfor
Originally posted by: cmdrdredd
Originally posted by: Gstanfor
Well, I personally find it a little suspicious that so far the bug is limited to x1950 cards *and* occurred in the driver set that most reviewers will have tested that new card with. Who knows what other surprises these drivers may contain?

Then again crossfire is such a tangled mess anything is possible, but like said above x1900 should also suffer this problem since its the exact same core. If it doesn't I think that pretty clearly points to monkey business.

Once again though, this thread proves very nicely that if you expose an ati flaw, the lunATics laugh it off. If an nvidia flaw shows up, its the end of the world...

No what this shows is people who are clearely Nvidia fanboys like to find any little thing to hide the fact that Nvidia has and still is cheating in DX9 and NOT adhering fully to the specifications of the API.

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.


Read why it cannot run Folding@Home on a Nvidia card. There's a few articles around about how they skip on certain features that were never actually implimented into games and thusly the cards have a more limited usage.

I remember a few threads around here about it not long ago. Nobody really cared in the end because like I said. Games never actually used those features, and the couple that did were junk and didn't sell.

I never knew nvidia sold a folding @ home accelerator - they do however sell graphics acclerators.
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Originally posted by: cmdrdredd
Originally posted by: ronnn
Originally posted by: Gstanfor

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.

The have a certain shimmer....... ;)

I don't know if this issue is related but any nvidia card I use with FFXI (yes I play that), renders the forest areas incorrectly with tons of popin and fogging. The ATi cards render the entire area and objects don't magically disappear when you change the angle of the camera (don't even move your character).

I don't have the game, but I do have the demo/benchmark and it renders fine so far as I can tell.
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Originally posted by: xtknight
Heard of that new cheat that causes a blue screen and freezing?

Wouldn't that just be ATi's VPU Recover thingo not working properly (I've never understood why they would need such a thing, but there you go)?
 

redbox

Golden Member
Nov 12, 2005
1,021
0
0
My VPU recover works everytime flawlessly. I only use it when auto overclocking. When was the last time you used an ATI card Gstanfor?
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
I remember there was some issue with it in the past. Certainly a fair bit of discussion on B3D about it at the time.

I still don't get why its needed. Even with the absolute worst beta's I cannot recall a time where my graphics card locked my system up, not even when the GF3 infinite loop thing was happening (still believe that was a combo of bad component selection and PEBKAC myself).
 

dreddfunk

Senior member
Jun 30, 2005
358
0
0
Gstanfor, personally, I could care less about the whole ATI/Nvidia thing. You like Nvidia, good for you, I say. Some other folks like ATI, good for them, I say.

What does it tell you, however, that I hope for the sake of your own emotional well-being that you are a viral marketer?

I'd rather be a fellow that has to make a buck somehow (even if in an unfortunate fashion) than one whose anger has taken over his life.

Back away from the keyboard, my friend, and breath the free air for a while.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: Gstanfor
Originally posted by: cmdrdredd
Originally posted by: ronnn
Originally posted by: Gstanfor

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.

The have a certain shimmer....... ;)

I don't know if this issue is related but any nvidia card I use with FFXI (yes I play that), renders the forest areas incorrectly with tons of popin and fogging. The ATi cards render the entire area and objects don't magically disappear when you change the angle of the camera (don't even move your character).

I don't have the game, but I do have the demo/benchmark and it renders fine so far as I can tell.


If you don't have the game then you can't comment on it. Since you don't get to see some of the more "busy" environments where the problem presents itself.

BTW: You act suspiciously like a viral marketer in how you bash EVERYTHING ATI impliments but you defent Nvidia like we insulted your religion.
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
Originally posted by: Gstanfor
Don't worry about my finances. I make a buck or two, but NOT from viral marketing.
He wasn't worried about your finances, just your mental state.
 

dreddfunk

Senior member
Jun 30, 2005
358
0
0
I have no care for your finances whatsoever. Those things are pretty meaningless in the grand scheme of whether or not you're happy in life.

If you're content with your own opinions, why pick fights with others? That really only constitutes an effort to have your opinions externally validated, you know?
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Originally posted by: Gstanfor
Remember the 8500 and QUAK? another OpenGL "driver bug"...

One can only wonder what Carmack must make of all these bugs that somehow manage to involve his game engines almost everytime ATi releases a new card...

Remember the 6800 and FartCry? How about the setting HQ AF on the NV30 that still used flower AF? Let's mention all the 3dmark03 clip plane cheats and shader replacements again, shall we?

If this was an intentional cheat, at least they could have done it at more commonly benchmarked resolutions like 1280x1024 or 1600x1200. How many websites actually bench single cards at 2560x1600?
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: munky
Originally posted by: Gstanfor
Remember the 8500 and QUAK? another OpenGL "driver bug"...

One can only wonder what Carmack must make of all these bugs that somehow manage to involve his game engines almost everytime ATi releases a new card...

Remember the 6800 and FartCry? How about the setting HQ AF on the NV30 that still used flower AF? Let's mention all the 3dmark03 clip plane cheats and shader replacements again, shall we?

If this was an intentional cheat, at least they could have done it at more commonly benchmarked resolutions like 1280x1024 or 1600x1200. How many websites actually bench single cards at 2560x1600?


Not many people even run a monitor that can display that resolution. I personally don't know anyone who can.
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Originally posted by: cmdrdredd
Originally posted by: Gstanfor
Originally posted by: cmdrdredd
Originally posted by: ronnn
Originally posted by: Gstanfor

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.

The have a certain shimmer....... ;)

I don't know if this issue is related but any nvidia card I use with FFXI (yes I play that), renders the forest areas incorrectly with tons of popin and fogging. The ATi cards render the entire area and objects don't magically disappear when you change the angle of the camera (don't even move your character).

I don't have the game, but I do have the demo/benchmark and it renders fine so far as I can tell.


If you don't have the game then you can't comment on it. Since you don't get to see some of the more "busy" environments where the problem presents itself.

BTW: You act suspiciously like a viral marketer in how you bash EVERYTHING ATI impliments but you defent Nvidia like we insulted your religion.

Payback's a bitch, ain't it?
 

Paratus

Lifer
Jun 4, 2004
17,469
15,437
146
I say good show Gstanfor :thumbsup:

The personal attacks are way down and you've learned the way of the Rollo. Post only bad articles about ATI and only point out positive things about Nvidia. Added just the right amount of innunendo too. ;)
The great thing is there is nothing against the rules for doing this and you are actually backing your "thoughts" with real links! :thumbsup:

 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Originally posted by: Gstanfor
Originally posted by: cmdrdredd
Originally posted by: Gstanfor
Originally posted by: cmdrdredd
Originally posted by: ronnn
Originally posted by: Gstanfor

Details please... I'm fascinated to hear of these cheats that nvidia continues to do with DX9.

The have a certain shimmer....... ;)

I don't know if this issue is related but any nvidia card I use with FFXI (yes I play that), renders the forest areas incorrectly with tons of popin and fogging. The ATi cards render the entire area and objects don't magically disappear when you change the angle of the camera (don't even move your character).

I don't have the game, but I do have the demo/benchmark and it renders fine so far as I can tell.


If you don't have the game then you can't comment on it. Since you don't get to see some of the more "busy" environments where the problem presents itself.

BTW: You act suspiciously like a viral marketer in how you bash EVERYTHING ATI impliments but you defent Nvidia like we insulted your religion.

Payback's a bitch, ain't it?


Hey I state FACTS...have owned many cards from both manufacturers. Both have had some problems with this or that. I buy my cards based on price/performance. Not Brand loyalty.

So it would seem that you do indeed admit you're a viral marketer.
 

dreddfunk

Senior member
Jun 30, 2005
358
0
0
Payback for what? Someone disagreeing with you on a message board? Someone shamelessly defending a company you dislike on a message board? This stuff is happening on a message board for goodness sakes, why does it need 'payback'?

Reasonable people ignore the opinions of unreasonable people. Reasonable people espouse reasonable opinions themselves. They don't become demagogues simply because some other people are demagogues with positions they dislike.

Really, truly, my friend, re-think what you're doing. You'll be happier for it.
 

Gstanfor

Banned
Oct 19, 1999
3,307
0
0
Oh, I'm happy enough. Some of the lunATics have wished death upon nvidia in the past, but the only company that's ceased to exist is their own (and most likely they worshiped the other dead graphics company before turning to ATi).