Matthias99
Diamond Member
- Oct 7, 2003
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Originally posted by: ChkSix
Mattias: No I am glad they said something, however what they said was very neutral, leaving the possibility wide open for more cheats to be uncovered. But that's a normal practice in business, and I understand this.
Their answer satisfied me. I don't know what more they could say about it other than explaining what was causing the performance delta that was being seen.
As far as what i said about 20% loss the R420 would get hit with when removing the optimizations and performing on par with a 9800xt clock for clock, it is all available on comp.de or the beyond 3d forums.
...in German.
I tried to read their article through a translator, and I'm still not sure I got all the details, but yes, I believe that it is clock-for-clock with a 9800XT. Considering that the R420 is built on top of the R360, this is not surprising. However, the R360 was no slouch at AF itself.
And I doubt the R420 will be still be ahead without the opts, because in 99.9% of the bencmarks it was never 20% ahead of the 6800U in anything, but that depends on the benchmarks and sites you use for your own personal analysis.
It's *very* hard to say without a more through suite of tests being run. comp.de only showed numbers for 4xAA/16xAF -- not even AF alone!
I based my conclusion on looking at performance drops from non-AA/AF to 16xAF modes for the 6800 compared with the R420. For instance, here, the 6800 takes a good 35% performance hit at 16xAF, whereas the X800XT loses less than 5%, and the X800Pro is losing only around 10%. Beyond3D showed a similar hit in their testing -- the 6800 dropped in excess of 30% in some tests with AF enabled, while the X800s only lost 5-10% (R420 NV40). It's far from conclusive, though -- what we need are graphs like this for multiple games with colored mipmaps enabled and disabled. That would show the performance hit/benefit (from your perspective) that ATI's optimizations are responsible for.
