The Radeon 9700 includes provisions to address one of the weaknesses of multisampling: textures with transparency. Multisampling handles antialiasing at the edges of polygons well, but it doesn't address "edges" inside of textures with transparency. Unfortunately, these provisions appear to require application-level support, and current apps don't provide it.
Originally posted by: morgash
coolness. if i actually had a card that old still it might be more useful
Morgash
*EDIT* wait a tic, why does this matter? since when can anything from the 9 series run any of today's games at decent res with AA on anyways?
Ah your talking the subtitle.....but tell me.....since when did non-transparent textures have "jaggies"Originally posted by: Todd33
Title is misleading
Originally posted by: wizboy11
Can a 9500, or 9800 for that matter, really even run any modern game with Adaptive-AA, let alone regular AA and higher res.
Originally posted by: Bull Dog
Ah your talking the subtitle.....but tell me.....since when did non-transparent textures have "jaggies"Originally posted by: Todd33
Title is misleading
Originally posted by: Fox5
What's the performance hit from enabling AAA anyway?
No, MSAA cannot AA textures, only polygon (geometry) edges. In order to AA textures you need SSAA which is exactly what AAA does for alpha textures.Title is misleading, all FSAA solutions filter textures,
It depends on the game. In a game like Far Cry with lots of vegetation the performance hit will be high but for most games using the odd chain-link fence or grating it should be quite usable.What's the performance hit from enabling AAA anyway?
Originally posted by: Firsttime
Would this update kill the preformace of my 9600pro? I don't play any uber modern games or anything, just AoE3 and I want to start playing Rise of Legends.
Originally posted by: wizboy11
Can a 9500, or 9800 for that matter, really even run any modern game with Adaptive-AA, let alone regular AA and higher res.
Originally posted by: dug777
Originally posted by: wizboy11
Can a 9500, or 9800 for that matter, really even run any modern game with Adaptive-AA, let alone regular AA and higher res.
you miss the somewhat obvious point of the bazillions of older games out there that will benefit from it![]()
Originally posted by: wizboy11
Originally posted by: dug777
Originally posted by: wizboy11
Can a 9500, or 9800 for that matter, really even run any modern game with Adaptive-AA, let alone regular AA and higher res.
you miss the somewhat obvious point of the bazillions of older games out there that will benefit from it![]()
I said modern didn't I?
Sure, now my old 9800XT can run all those older games with AAA (maby UT2004?, Half-Life?).
Did you remove your old drivers first?Bleh, I updated my drivers, yet Adaptive AA still isn't an option for me