Atari founder talks about Trusted Platform Module

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Modelworks

Lifer
Feb 22, 2007
16,240
7
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Believing Bushnell about the gaming industry is about like believing Richard Garriot knows how to make a mmorpg.

Their time has passed.


If you want to stop piracy your either going to have to run it in a secure OS environment or make it so that the original files can't be copied.

Neither can be done with windows and cdrom media.
 

wanderer27

Platinum Member
Aug 6, 2005
2,173
15
81
Originally posted by: Schadenfroh
Originally posted by: KlokWyze
Wasn't Oblivion released with no protection @ all?

It had a DVD / CD check, IIRC. I am not sure what copy protection scheme it was infected with (SecuRom, SafeDisc, etc.).

With Oblivion you just needed to have the DVD in the Drive, I don't think there was any other protection.

As for the DVD, I made a backup with just a run of the mill DVD copy program and played off the backup (DVD-RW). Didn't need Alcohol, Nero, or anything special, so odds are there was no special protection scheme other than a drive check - and that may be due to needing to load game content off the DVD since it's such a huge game.

 

wanderer27

Platinum Member
Aug 6, 2005
2,173
15
81
Now, in regards to this DRM chip, here's some food for thought:

Who's to say this doesn't cause other problems - like with your Motherboard?

Look at how many MB's are released that have BIOS issues, some of these issues take quite some time to get fixed, some of them never really get fixed.

This chip's just another Gremlin to gum up the works and add costs to your MB as far as I'm concerned.

 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: Wreckem
Originally posted by: Canai
I am 100% sure that someone will figure out how to emulate the chip.

Originally posted by: Wreckem
You have no idea how complex or how expensive video game development is do you? Or how distribution works. Let me guess you are also a socialist that doesnt believe in profit.

Its pretty simple. The typical games need to sell approx. 500,000 copies to BREAK EVEN. Thats at $50 a pop.

Only AAA blockbuster PC games typically sell over 500,000 copies. And those titles usually have a much higher development cost. Which means they need to sell even more copies to break even.

Why do you think there was massive consolidation in the video game industry. What you propose would just led to even less innovation and the total demise of the PC game industry.

So wait, if a game needs to sell 500k copies to break even, why do the anti-piracy people use Crysis as a banner of a 'game that was killed by piracy'?

Last I checked, Crysis sold over a million (on PC alone - no console sales) a few months ago, which would make it a AAA blockbuster title, wouldn't it?

You know what's wrong with today's PC gaming industry? The publishers. End of story.


Reading comprehension FTW. Games like Crysis had a higher than normal budget.

$27 million

http://www.gamespot.com/news/6162532.html

So they made nearly double the budget when they broke one million units sold. Which was months ago.

 

RallyMaster

Diamond Member
Dec 28, 2004
5,581
0
0
Originally posted by: CP5670
I don't see why this is important. Many companies still insist that their Securom-protected stuff is "uncrackable" as well. The guy is just blowing smoke.

QFT.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Remember this though, the wizard's first rule. People are stupid, they will believe any lie either because they want it to be true or because they fear it might be true.
 

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
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The software industry is the only one in the world that spends money to harass both customers and non-customers (pirates - they give $0) alike. Great business model FTW.
 
Dec 27, 2001
11,272
1
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Easy fix. After you develop a game, you release multiple free versions to the P2P networks that contains tons of viruses and bork themselves periodically during gameplay. After a year of this, they'll stop downloading that shit.
 

potato28

Diamond Member
Jun 27, 2005
8,964
0
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Originally posted by: KlokWyze
Wasn't Oblivion released with no protection @ all? Perhaps the most secure way to release a game is to just make it good in the first place. Relying on this kind of "security" will only create a higher market share for people who already make money off pirating games.

Oblivion has old school protection, CD needs to be in some sort of a drive to play. But it's still much better than some games that have Starforce or SecuROM. Sins of a Solar Empire is another game with no DRM included with the game.

And the chip is kinda... fishy to me. Sounds like it could be used for other purposes beyond just game protection.