exdeath
Lifer
- Jan 29, 2004
- 13,679
- 10
- 81
Ugh frost resist not necessary. Healers need to suck it up and tank needs to manage cooldowns during frozen blows. It's only for about 2 and a half minutes
This is one of those fights where a holy paladin can do 6k+ effective hps until 3.2.
You can also get some dps if the tank takes care to back pedal him around and position him so melee can stay in the light pillars as much as possible.
Save hero for when you get RNG and all your melee have storm power and blow their pots at the same time.
RNG can affect that fight a lot when going for the rare cache. Who gets storm power and when, starlight being on one side of the room or evenly distributed, etc. I've even seen him start frozen blows before a flash freeze and you automatically lose half the raid when flash freeze occurs and all the healers start repositioning while frozen blows is still going on : /
You can also get some dps if the tank takes care to back pedal him around and position him so melee can stay in the light pillars as much as possible.
Save hero for when you get RNG and all your melee have storm power and blow their pots at the same time.
RNG can affect that fight a lot when going for the rare cache. Who gets storm power and when, starlight being on one side of the room or evenly distributed, etc. I've even seen him start frozen blows before a flash freeze and you automatically lose half the raid when flash freeze occurs and all the healers start repositioning while frozen blows is still going on : /