waggy
No Lifer
Well you were half right lol.
Bringing back "Outland" before it was Outland. Dreanor in the past.
yeah it should be interesting. though it looks like the 3rd xpack in a row that is horde based.
Well you were half right lol.
Bringing back "Outland" before it was Outland. Dreanor in the past.
yeah it should be interesting. though it looks like the 3rd xpack in a row that is horde based.
The Draenei haven't had a lot of story in previous expansions, but this one gives the team a chance to look at who they were before the Draenei we know today.
If you read up on timeless isle gear getting while queue for heroic dungeons/pre 5.4 raids, you should be able to do it in a weekend.
They had panda on sale like 2 months ago. Should have picked it up for later, though with turkey day almost here and WoW titles being one of the few still stocked in store imagine someone will have it then.
hit & expertise gone.
dodge & parry gone.
fewer enchants.
less items with gem slots. no socket bonus or meta gems.
instead of having STR or INT plate drop, an armor type will drop and the primary spec will depend on your current spec, changing as you change spec.
armor becomes tanking stat.
DURABILITY REMOVED!!!!!!!!!!!!!!!!!!!!!!!!!!!
adding tertiary stats, similar to some diablo gear. (+speed, lifesteal, cleave etc...)
and as I guessed earlier item squish is coming.
Dodge/parry aren't gone, just gone from gear. Agi gives dodge for leather, str gives parry for plate. Crit, haste, mastery are tank stats depending on spec. Haste for example gives prot paladins more holy power-> more active mitigation.Will those stats go back to agility like the old days? Does a tank have anything different to focus on than a plate wearing DPS? Or do they just pile on strength and crit and let the healer worry about keeping them up?
Maybe yes/maybe no. Build is more about what tweaks to your class do you want for a fight.Sounds like the build will be exactly the same for a plate tank and a plate DPS.
I think he has that wrong as some gear's 3rd stats are unbreakable. So THAT piece has durability removed.Better hurry up and get that 50,000g on repairs achievement done now. 😛
I assume that if item squishing works correctly (granted, big assumption), there shouldn't be any impact outside of seeing smaller numbers on the screen.
I played WoD at Blizzcon.
Item squish is already in game. Hitting for about 800 ish damage at level 90.
According to this post above...
If that's how it's going to be, everything is taking a major hit. Right now at 85 a solo char has the health and DPS of an entire level 60 raid. That may be getting squished down to the point you'll still need a group to do old raids. I hope they've taken that into account, but we'll see.
Frankly, I've never understood why they ever lock you out of any old content from the dungeon finder. I can understand not putting drastically different levels in the same group and spoiling it for the lower levels, but that could be handled by some very basic matching logic.
Yes, the way I read it is tier gear will look like:In my screenshot you can see at level 90 in all iLevel 528 gear, he has 30k hp.
So are there no more armor sets at all? Does that mean I can get all Tier #whatever, change specs, and have the gear for it?