Then why is Angry Birds so popular? I bet that didn't cost a fortune? People want value, not bloat.
I was thinking about Angry Birds one day (I guess I don't have much to think about if I start thinking about a silly mobile game
😛), and I think I figured out one of the "hidden" reasons to why its so successful.
The easy one to see is that it's cheap. The game costs around $0 to $5 depending on what platform you're purchasing it on, and I would guess that the most common purchase is either $0 or $99. So, it's obvious that in regard to (possible) entertainment
😛rice ratio, it's hard to beat.
The question that should come to mind next is... well, there are plenty of games that cost just as much but aren't
nearly as popular. Why's that? I'm not sure of the best word to use for it, but I'll just say that Angry Birds is "more forgiving" than most physics-based puzzle games. Personally, I prefer Cut the Rope far more than I do Angry Birds, but I'm pretty certain that Cut the Rope wouldn't keep a kid's attention for very long because it would quickly reach a point where the game becomes too difficult to even attain one star. If you've played Cut the Rope, you'll know that some levels can require some
really quick timing (with both hands) to get all three stars, and this is just simply not going to work with little kids.
Angry Birds is also a very repetitious game as it uses the same thing in every level. You use the slingshot and attempt to knock down whatever is on the right side of the screen. I doubt that kids care much about the abilities that each bird has or what fancy stuff they would want to do to properly beat the level.
This is probably a bit off of the original idea of the thread, but shhh... sometimes it feels good to say what's bouncing around my noggin.
😳
EDIT:
One specific instance, I can't remember the name of the game but the sewers were locked
By the way, that was id's RAGE.