Fanatical Meat
Lifer
- Feb 4, 2009
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Originally posted by: KMFJD
Oh also, they have fixed the queueu issues, it does not take 4 hours to log in any more, more like 30 seconds. The travel in the game is slow , it took almost an hour if not more to get from the 1 end of the map to the other.Map of Darkfall
Originally posted by: HeXploiT
Reminds me of wow.
Originally posted by: ZzZGuy
Originally posted by: KMFJD
Oh also, they have fixed the queueu issues, it does not take 4 hours to log in any more, more like 30 seconds. The travel in the game is slow , it took almost an hour if not more to get from the 1 end of the map to the other.Map of Darkfall
That is pretty good actaully, but perhaps EvE has raised the bar in travel time through.
Originally posted by: ivan2
Originally posted by: HeXploiT
Reminds me of wow.
yup, reminds me when our guild would get bored of raid and fill eastern plagueland with a raid group killing everything on sight.
everyone will want to join the bigger side now, I hope you are on that side, or else enjoy the constant harassment.
Originally posted by: KMFJD
Originally posted by: ivan2
Originally posted by: HeXploiT
Reminds me of wow.
yup, reminds me when our guild would get bored of raid and fill eastern plagueland with a raid group killing everything on sight.
everyone will want to join the bigger side now, I hope you are on that side, or else enjoy the constant harassment.
Except for the fact that when you die in WoW it means little if anything, dying in Darkfall meant losing all your gear , your town that you've been working for and the ability to store stuff in a bank and being able to bind. When our town was taken, i logged in, was wtfpwned in 2 minutes by 40 mad frenchmen and then rezzed at a bindstone a 40 minute walk away. The big difference is now i am stuck with two options, stay in newb area, grind for gold on crappy mobs or risk a 20-40 minute run to new mobs, hoping i do not get ganked and lose all my good loot
Originally posted by: Fardringle
Originally posted by: KMFJD
Originally posted by: ivan2
Originally posted by: HeXploiT
Reminds me of wow.
yup, reminds me when our guild would get bored of raid and fill eastern plagueland with a raid group killing everything on sight.
everyone will want to join the bigger side now, I hope you are on that side, or else enjoy the constant harassment.
Except for the fact that when you die in WoW it means little if anything, dying in Darkfall meant losing all your gear , your town that you've been working for and the ability to store stuff in a bank and being able to bind. When our town was taken, i logged in, was wtfpwned in 2 minutes by 40 mad frenchmen and then rezzed at a bindstone a 40 minute walk away. The big difference is now i am stuck with two options, stay in newb area, grind for gold on crappy mobs or risk a 20-40 minute run to new mobs, hoping i do not get ganked and lose all my good loot
Thanks for the warning. That sounds like a game with a complete lack of fun or any redeeming quality whatsoever. I was considering taking a look but now I know that I don't need to bother.
Originally posted by: Looney
LOL a game in 2009 with EQ1 graphics.
Originally posted by: KMFJD
Originally posted by: Looney
LOL a game in 2009 with EQ1 graphics.
You need your eyes fixed
Originally posted by: KMFJD
Originally posted by: ivan2
Originally posted by: HeXploiT
Reminds me of wow.
yup, reminds me when our guild would get bored of raid and fill eastern plagueland with a raid group killing everything on sight.
everyone will want to join the bigger side now, I hope you are on that side, or else enjoy the constant harassment.
Except for the fact that when you die in WoW it means little if anything, dying in Darkfall meant losing all your gear , your town that you've been working for and the ability to store stuff in a bank and being able to bind. When our town was taken, i logged in, was wtfpwned in 2 minutes by 40 mad frenchmen and then rezzed at a bindstone a 40 minute walk away. The big difference is now i am stuck with two options, stay in newb area, grind for gold on crappy mobs or risk a 20-40 minute run to new mobs, hoping i do not get ganked and lose all my good loot
Originally posted by: dhcloud
Originally posted by: KMFJD
Originally posted by: ivan2
Originally posted by: HeXploiT
Reminds me of wow.
yup, reminds me when our guild would get bored of raid and fill eastern plagueland with a raid group killing everything on sight.
everyone will want to join the bigger side now, I hope you are on that side, or else enjoy the constant harassment.
Except for the fact that when you die in WoW it means little if anything, dying in Darkfall meant losing all your gear , your town that you've been working for and the ability to store stuff in a bank and being able to bind. When our town was taken, i logged in, was wtfpwned in 2 minutes by 40 mad frenchmen and then rezzed at a bindstone a 40 minute walk away. The big difference is now i am stuck with two options, stay in newb area, grind for gold on crappy mobs or risk a 20-40 minute run to new mobs, hoping i do not get ganked and lose all my good loot
And this is fun...how?
Originally posted by: KMFJD
Originally posted by: dhcloud
Originally posted by: KMFJD
Originally posted by: ivan2
Originally posted by: HeXploiT
Reminds me of wow.
yup, reminds me when our guild would get bored of raid and fill eastern plagueland with a raid group killing everything on sight.
everyone will want to join the bigger side now, I hope you are on that side, or else enjoy the constant harassment.
Except for the fact that when you die in WoW it means little if anything, dying in Darkfall meant losing all your gear , your town that you've been working for and the ability to store stuff in a bank and being able to bind. When our town was taken, i logged in, was wtfpwned in 2 minutes by 40 mad frenchmen and then rezzed at a bindstone a 40 minute walk away. The big difference is now i am stuck with two options, stay in newb area, grind for gold on crappy mobs or risk a 20-40 minute run to new mobs, hoping i do not get ganked and lose all my good loot
And this is fun...how?
Risk/Reward, i understand your point, i see people playing WoW , doing the same old things and i can't understand for the life of me where the fun is in that game, same thing for poker, to each his own.
Originally posted by: Fanatical Meat
I agree with KMFJD on this you need to have some risk to keep my attention. Playing Age of Conan was fun for about 2 months until I realized that death had zero consequence. I remember blindly running into battles I knew I would lose just to kill one or two looters to finish a quest quick and easy. Even the rez point was real close to the action. I like the idea of having to do some work for Darkfall it makes everything seem more rewarding; I just fear a bunch of clowns making it a pain to do anything.
