Originally posted by: nRollo
Originally posted by: keysplayr2003
BFG, what card do you still have in your rig? And why?
List reasons here:
I have UT2003. Does this game fall under your incompatability profile? If so, I'd be glad to try it out.
I actually disliked the game, but willing to try it out and see if I can observe what you are talking about.
I have CoD, but not UO. Is UO the only way I would see your problem? If so, I'm sure I can pick it up in the bargain bin somewhere.
I'd talk about this more, but I'm busy right now playing Diablo II on SLI'd 9800GTX's on Windows Vista32.![]()
Don't bother dude- the UT2004 issue with XP is an old issue with this game and the unified shader NVIDIA cards.
It's fixed in Vista, and will be fixed in the 177 series of drivers for XP.
BFG is just angry NVIDIA didn't close the office and work round the clock on this issue because he wants them to, so he's exercising his freedom of speech to complain.
Originally posted by: vanvock
Originally posted by: nRollo
Originally posted by: keysplayr2003
BFG, what card do you still have in your rig? And why?
List reasons here:
I have UT2003. Does this game fall under your incompatability profile? If so, I'd be glad to try it out.
I actually disliked the game, but willing to try it out and see if I can observe what you are talking about.
I have CoD, but not UO. Is UO the only way I would see your problem? If so, I'm sure I can pick it up in the bargain bin somewhere.
I'd talk about this more, but I'm busy right now playing Diablo II on SLI'd 9800GTX's on Windows Vista32.![]()
Don't bother dude- the UT2004 issue with XP is an old issue with this game and the unified shader NVIDIA cards.
It's fixed in Vista, and will be fixed in the 177 series of drivers for XP.
BFG is just angry NVIDIA didn't close the office and work round the clock on this issue because he wants them to, so he's exercising his freedom of speech to complain.
& Rollo's just doin' what he does on these forums- nVidia damage control
I have an 8800 Ultra because I paid a lot of money for it and because it?s the faster single card solution currently available.BFG, what card do you still have in your rig? And why?
Don?t worry about Unreal 2 games as 177.xx is supposed to fix that. The point is:I have UT2003. Does this game fall under your incompatability profile? If so, I'd be glad to try it out.
I actually disliked the game, but willing to try it out and see if I can observe what you are talking about.
UO is worse but CoD will still show the issue. Enable full dynamic lights and try the first level in the field where the house explodes. You?ll see the game pause/stutter at the moment of the explosion if you?re looking at the house when it explodes.I have CoD, but not UO. Is UO the only way I would see your problem? If so, I'm sure I can pick it up in the bargain bin somewhere.
Originally posted by: BFG10K
I have an 8800 Ultra because I paid a lot of money for it and because it?s the faster single card solution currently available.BFG, what card do you still have in your rig? And why?
Don?t worry about Unreal 2 games as 177.xx is supposed to fix that. The point is:I have UT2003. Does this game fall under your incompatability profile? If so, I'd be glad to try it out.
I actually disliked the game, but willing to try it out and see if I can observe what you are talking about.
(1) We don?t know when 177.xx is coming.
(2) The issue has been around since Nov 06 and in TWIMTBP titles on nVidia?s flagship card such a situation is simply unacceptable, especially since a crappy Intel GMA has no such issues.
UO is worse but CoD will still show the issue. Enable full dynamic lights and try the first level in the field where the house explodes. You?ll see the game pause/stutter at the moment of the explosion if you?re looking at the house when it explodes.I have CoD, but not UO. Is UO the only way I would see your problem? If so, I'm sure I can pick it up in the bargain bin somewhere.
This problem happens all over the game and again it?s more TWIMTBP titles that have had issues since Nov 06 while Intel?s GMA doesn?t have such problems.
More details here: http://forums.nvidia.com/index.php?showtopic=63056
I'm not sure what you mean here. WHQL is a series of tests that ensure the driver does mess with the OS in ways it's not supposed to. It probably won?t affect game compatibility much but it can help with general stability.Now don't get me wrong, WHQL is crap.
It's existed since launch on the 8xxx series (which is Nov 06) and yes, it's pretty much a problem to the G8x core and above.Since when has this problem existed? I played the everloving crap out of COD and COD:UO (Logged thousands of hours in that game) on a 6800ultra, 7800gt and 7800gtx and never had any problems. Is it 8x series exclusive?
Originally posted by: BFG10K
I'm not sure what you mean here. WHQL is a series of tests that ensure the driver does mess with the OS in ways it's not supposed to. It probably won?t affect game compatibility much but it can help with general stability.Now don't get me wrong, WHQL is crap.
It's existed since launch on the 8xxx series (which is Nov 06) and yes, it's pretty much a problem to the G8x core and above.Since when has this problem existed? I played the everloving crap out of COD and COD:UO (Logged thousands of hours in that game) on a 6800ultra, 7800gt and 7800gtx and never had any problems. Is it 8x series exclusive?
I never had issues with UT2004, Red faction or CoD/UO on my 7900 GTX. Also the problems seems to affect SP rather than MP.
I haven't played MP much but I'd suspect SP has much more dynamic lighting than MP does. The dynamic lighting is causing the problem as the problem?s significantly reduced when you disable it in the game.Sp rather than MP? Hmm, that is a very wierd bug
All of the details (including screenshots of problem spots) are posted in this thread:I'll have to break out my old COD:UO disks and check this out. Can ya give me specifics on what I should look for and where?
