- Oct 16, 2008
- 11,764
- 347
- 126
There is a night-time ruckus that wakes the village! As a wolf attempts to curse
just before she dies, HardCoreRobot
steps in to protect her! Then, from a distance a magical totem is drawn from the ground Cuda
has cast the totem of
and
is DEAD!!!
The village wins, in an epic night-time fight the village explodes into rejoicing! From mid-night well into the next day the village rejoices!
** The Night**
Xed
is DEAD!
** Day **
The village awakens and
Has left this world... No one is left to bury the bodies; it is now time for REVENGE!
** Night **
The village unanimously turns against ALIVE! Finding that he is The were-hamster! A tinge of sadness is interspersed with the joy of having destroyed the cute little ham-ham; soon though, the village sleeps
== votes ==
Ashenor => El Fenix
Blueoak => El Fenix
ALIVE => El Fenix
Storma => El Fenix
JujuFish => El Fenix
Cuda1447 => El Fenix
HardcoreRobot => El Fenix
zokudu => El Fenix
psyjsay => El Fenix
gw186-> ALIVE
JujuFish-> ALIVE
Ashenor-> ALIVE
ALIVE -> JujuFish
ALIVE -> majority vote (no one is playing "majority vote")
ElFenix -> JujuFish
=== Roles ===
A full description of the roles can be found here:
http://werewolfdarkarts.com/pages/cards.php
** Team good **
Apothecary: If eaten by wolves, wolves lose a night of eating.
Body Guard: Can protect someone every night from death, but not the same someone two nights in a row.
Crone: Silences someone at night; that person can not communicate in any way but to vote.
Hunter: May choose someone to die alongside her when she dies.
Hunter: May choose someone to die alongside her when she dies.
Grave Digger: Aligned with the Town, The grave digger can see: the seer, the mason-recruiter, the protector and the shaman. If the warlock hexes someone then they do nothing and, therefore, the grave digger does not see it. They do not see who is seen, recruited, protectored or shamanized.
Oracle: Chooses someone at night; that person's role is revealed if the Oracle is killed.
Oracle: Chooses someone at night; that person's role is revealed if the Oracle is killed.
Seer: Is told if the target is a wear-creature.
Shaman:Receives random totem to use on whomever he would like at night.
Magistrate : alternate rules: Chooses someone at night; that person has an extra "magistrate" vote for her or him.
Stone Mason: Elect one of their own to be head-stone-mason. That mason may recruit someone to be a mason each night. Dies if he tries to recruit someone not on the village's side.
Stone Mason: Elect one of their own to be head-stone-mason. That mason may recruit someone to be a mason each night. Dies if he tries to recruit someone not on the village's side.
**Not Team Good**
* Were-Wolves and friends*
Werewolf: Chooses someone to kill at night, must be unanimous.
Werewolf: Chooses someone to kill at night, must be unanimous.
Warlock:Hex's someone, that person loses night-time abilities; Knows the wolves.
* Other Were-Creatures *
Were-Hampster: Can't be eaten by wolves; Wins the game in place of the regular winners if any one side wins and is still alive.
Were-Hampster: Can't be eaten by wolves; Wins the game in place of the regular winners if any one side wins and is still alive.
* Independent & Variable *
Thief: Wins if any one side wins the game and the Thief has not been killed.
Turncoat: Starts on team-good, can change sides at night; can not change sides two nights in a row.
=== Rules ===
The rules are simple. Every day we vote to lunch someone, every night the werewolves eat someone. The village wins if they kill all the wolves the wolves win if they ever exceed the number of villagers.
The roles are what complicate things:
http://werewolfdarkarts.com/pages/cards.php
To join write the number of the seat you are taking (this allows you to sit near people you may want to work with)
1. Roles will be decided after signups. Each role is random, and I will post what roles that exist in this scenario. You will know how many of each role is present.
2. If you want to know how I assign roles: I use an excel spreadsheet to assign random numbers. Low numbers low letters of the alphabet (highest numbers are wolves, for example).
3. If you get an assigned role, you will get it. 100% random, it's the only way to be sure. I will send you your 'card'. Your 'card' will be revealed when you die.
4. If you want to join this, be as active as you can. If you are inactive in the thread for more than 1 lynching, you will be killed and banned from the next mafia game. (Future games will not be off limits). The only exception to this is if you discuss a valid excuse with me.
5.Everyone will be allowed to communicate with each other in any manner they see fit. I ask that you include me in any communications you can, if only because what I enjoy about the game is seeing what everyone does. Here's a place where you can setup chats and invite people you trust to them:
http://www.chatzy.com
6.The day/night sequence will be:
At MOST 8 hours for night, with it ending with my up-date.
At LEAST 18 hours for day. Voting ends at 8pm (MT) and whom ever has the most votes is lunched
Night 1 starts at 8pm Monday.
Day 1 ends 8pm Tuesday.
7. You may not directly quote any PM that I send you relating to this game. You may not directly quote ANY PMs regarding the game or any conversations with anyone, at all. You CAN lie about what others said, you CAN screw people who have trusted you with a chat-link; IF you are on the opposing team
8. Everyone is welcome to start any chat they want; I will give the werewolves and Masons a chat to start with.
9. I must be included in PMs
10. Please do not sign up unless you can commit to interacting regularly.
11. Do not chat in the thread during night phase or if you have become a meal of any kind.
12. The exact role of any player that dies is revealed.
You vote to lynch someone by typing their name with bold tags. No bold, no vote. "I think he is 100% innocent and should NOT be voted for under any circumstances" is a vote for He.
Roles (number determined by population of village, some may be zero):
storma the sorceress
the PROTECTOR
the Shaman!
DEATH
GW, the LAST WEREWOLF!
The village wins, in an epic night-time fight the village explodes into rejoicing! From mid-night well into the next day the village rejoices!
** The Night**
Xed
the werewolf
** Day **
The village awakens and
Ashenor Grave Digger
** Night **
The village unanimously turns against ALIVE! Finding that he is The were-hamster! A tinge of sadness is interspersed with the joy of having destroyed the cute little ham-ham; soon though, the village sleeps
== votes ==
Ashenor => El Fenix
Blueoak => El Fenix
ALIVE => El Fenix
Storma => El Fenix
JujuFish => El Fenix
Cuda1447 => El Fenix
HardcoreRobot => El Fenix
zokudu => El Fenix
psyjsay => El Fenix
gw186-> ALIVE
JujuFish-> ALIVE
ALIVE -> majority vote (no one is playing "majority vote")
ElFenix -> JujuFish
=== Roles ===
A full description of the roles can be found here:
http://werewolfdarkarts.com/pages/cards.php
** Team good **
Body Guard: Can protect someone every night from death, but not the same someone two nights in a row.
Hunter: May choose someone to die alongside her when she dies.
Grave Digger: Aligned with the Town, The grave digger can see: the seer, the mason-recruiter, the protector and the shaman. If the warlock hexes someone then they do nothing and, therefore, the grave digger does not see it. They do not see who is seen, recruited, protectored or shamanized.
Oracle: Chooses someone at night; that person's role is revealed if the Oracle is killed.
Oracle: Chooses someone at night; that person's role is revealed if the Oracle is killed.
Seer: Is told if the target is a wear-creature.
Shaman:Receives random totem to use on whomever he would like at night.
Stone Mason: Elect one of their own to be head-stone-mason. That mason may recruit someone to be a mason each night. Dies if he tries to recruit someone not on the village's side.
**Not Team Good**
* Were-Wolves and friends*
Werewolf: Chooses someone to kill at night, must be unanimous.
Werewolf: Chooses someone to kill at night, must be unanimous.
Warlock:Hex's someone, that person loses night-time abilities; Knows the wolves.
* Other Were-Creatures *
Were-Hampster: Can't be eaten by wolves; Wins the game in place of the regular winners if any one side wins and is still alive.
* Independent & Variable *
=== Rules ===
The rules are simple. Every day we vote to lunch someone, every night the werewolves eat someone. The village wins if they kill all the wolves the wolves win if they ever exceed the number of villagers.
The roles are what complicate things:
http://werewolfdarkarts.com/pages/cards.php
To join write the number of the seat you are taking (this allows you to sit near people you may want to work with)
1. Roles will be decided after signups. Each role is random, and I will post what roles that exist in this scenario. You will know how many of each role is present.
2. If you want to know how I assign roles: I use an excel spreadsheet to assign random numbers. Low numbers low letters of the alphabet (highest numbers are wolves, for example).
3. If you get an assigned role, you will get it. 100% random, it's the only way to be sure. I will send you your 'card'. Your 'card' will be revealed when you die.
4. If you want to join this, be as active as you can. If you are inactive in the thread for more than 1 lynching, you will be killed and banned from the next mafia game. (Future games will not be off limits). The only exception to this is if you discuss a valid excuse with me.
5.Everyone will be allowed to communicate with each other in any manner they see fit. I ask that you include me in any communications you can, if only because what I enjoy about the game is seeing what everyone does. Here's a place where you can setup chats and invite people you trust to them:
http://www.chatzy.com
6.The day/night sequence will be:
At MOST 8 hours for night, with it ending with my up-date.
At LEAST 18 hours for day. Voting ends at 8pm (MT) and whom ever has the most votes is lunched
Night 1 starts at 8pm Monday.
Day 1 ends 8pm Tuesday.
7. You may not directly quote any PM that I send you relating to this game. You may not directly quote ANY PMs regarding the game or any conversations with anyone, at all. You CAN lie about what others said, you CAN screw people who have trusted you with a chat-link; IF you are on the opposing team
8. Everyone is welcome to start any chat they want; I will give the werewolves and Masons a chat to start with.
9. I must be included in PMs
10. Please do not sign up unless you can commit to interacting regularly.
11. Do not chat in the thread during night phase or if you have become a meal of any kind.
12. The exact role of any player that dies is revealed.
You vote to lynch someone by typing their name with bold tags. No bold, no vote. "I think he is 100% innocent and should NOT be voted for under any circumstances" is a vote for He.
Roles (number determined by population of village, some may be zero):
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