Are UT3 and ET:QW really that bad???

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EvilComputer92

Golden Member
Aug 25, 2004
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Originally posted by: WhipperSnapper


Given UT3's pathetically low online player counts (for the PC), don't you think that when someone says that something is wrong with the game that perhaps they shouldn't be brushed off so quickly? What if the person saying it sucks were a serious UT99 clan player (CTF, DOM) and CTF PUG match player, an active member of the community, and a former server admin and custom map author who knows the game very well? That would be me.

Overall, I think UT3 sucks. The UT3 basic game play isn't bad and the movement feels pretty good, but the overall package sucks. In terms of everything that surrounds the game play--the user interface, the server browser, etc., it's like going from a loaded Lexus to a stripped down Yugo. Were you around when the UT3 game was released? It was released as an unfinished, buggy beta with a barely functional and completely featureless server browser; you couldn't even add servers to a list of Favorites!


UT3 has other problems besides just the user interface and server browser. You can't throw weapons in the game (WTF?). The translocator still has a throwing limit (lots of people in the UT99 pro community complained about that). The vehicles do not feel right and you can't have a first person view, which is a problem in the Raptor. The addition of that Necris vehicle that lays the mine pods that can't be destroyed was a huge mistake. Also, you can't set keybinds for communication and taunts anymore and it no longer has location ID tags (Enemy Flag Carrier is here--blue base).
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Ok, so the UI sucking has been established. I don't see how that brings down the entire game with it if one component of the game is bad. In addition, it's a part of the game that can be fixed. Try out Mapmixer for an alternative PC UI.
Also Invasion RPG is an excellent gametype and shows the if anyone redeems UT3 it will be the mod community.

As for the player base, there has been a migration in the general player base from fast paced arena shooters to slower paced CS quasi-realistic games. In addition, with every UT game a portion of the player base stays behind with the previous game. Thats why the UT population is pretty evenly split between UT99 and UT2004.

I still think that gameplay wise UT2004 is the worst of the series by far. It's floaty movement and underpowered weaponry was just atrocious. I haven't played UT2004 in months now, but I alternate between UT99 and UT3 weekly. My UT99 folder is so loaded with mods after all my years of playing it that it's about the same size at UT3 at 10gb.


Speaking of UT99, I use an experimental D3D9 renderer which adds really nice bloom and bump mapping effect to the game. In fact in terms of lighting it looks nearly as good as UT3. It's called enbseries and you can use the Deus Ex version along with this driver


 
Nov 26, 2005
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I'm reloading UT99 again on this new machine.

I agree with you EvilComputer92 about UT2k4. I keep telling myself; the next time in install it, it'll be a better game.

I do agree about UT3 and its UI. If UT3's UI was almost exactly like 99's you would never hear me say a bad thing about it. I guess the reason why I never said anything in the first place is cause I think its secondary to the feel of the game; like the movement etc. ..
 

Jschmuck2

Diamond Member
Jul 13, 2005
5,623
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Originally posted by: Maleficus
Originally posted by: zerocool84
Originally posted by: Maleficus
Yes

UT3 is an affront to the series name and ETQW is simply ZOMG LOOK I HAVE A FLYING VEHICLE

Damn that really sucks. I guess I mine as well devote my time to Fallout 3,The Witcher, and Oblivion.

That would be unwise as all 3 of those games suck tremendously.

You spend all of your time here telling us what "sucks."

How about you enlighten us to what doesn't "suck," so we can be better educated.
 

lxskllr

No Lifer
Nov 30, 2004
60,067
10,553
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What's wrong with UT3...

GUI is a abomination

Flak secondary fire is all but unusable

Can't bind taunts

Bio is way overpowered for the claustrophobic maps

Can't hear well. Sound positioning is non existent

Spammy. I wish I had a nickle for every time I got killed by rox or goo and didn't know where they came from.

Movement's too heavy. My fingers are sore after playing from pushing too hard on the keys trying to get my player to do something.

Shieldgun replaced by hammer. Wouldn't be too terrible, but the switch time, and charge time is too long for the hammer. It's only good for spamming(?!?!) tight corridors.

There's a bunch more I'm not remembering. I could deal with a couple of problems, but all these together make the game unplayable.
 

Maleficus

Diamond Member
May 2, 2001
7,682
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Originally posted by: Jschmuck2
Originally posted by: Maleficus
Originally posted by: zerocool84
Originally posted by: Maleficus
Yes

UT3 is an affront to the series name and ETQW is simply ZOMG LOOK I HAVE A FLYING VEHICLE

Damn that really sucks. I guess I mine as well devote my time to Fallout 3,The Witcher, and Oblivion.

That would be unwise as all 3 of those games suck tremendously.

You spend all of your time here telling us what "sucks."

How about you enlighten us to what doesn't "suck," so we can be better educated.

People have asked me that before and i've responded. I made a thread about games I like/thought were good. use search.
 
Oct 30, 2004
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Originally posted by: FuryofFivebad points to UT3..they took away our lighting gun,they took away dodge jumping,they basically said here...this is a Console title.but were too lazy to make it better for the PC :) har har..

The lightening gun was OK, but I never liked the tiny zoom-in-view that you get when you go to zoom. I liked the UT99 sniper rifle much better.

I don't see how removal of the dodge jump, which turned UT 2003/2004 into a floaty-dodgey hitscan fest, consolizes the game at all. The original UT99 didn't have the dodge jump and it was a PC-only game. Ironically, if I remember correctly, the UT99 pro players who rejected UT 2004 claimed that the addition of the dodge jump was a component of consolizing the game.


 
Oct 30, 2004
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Originally posted by: EvilComputer92Ok, so the UI sucking has been established. I don't see how that brings down the entire game with it if one component of the game is bad. In addition, it's a part of the game that can be fixed. Try out Mapmixer for an alternative PC UI. Also Invasion RPG is an excellent gametype and shows the if anyone redeems UT3 it will be the mod community.

Will that MapMixer UI fix most of the issues with the UT3 UI and restore keybinds for taunts and communication? Will it allow you to instantly pull up the server browser without having to load the Main Menu first and without having to disconnect from a server that you're on first.

As for the player base, there has been a migration in the general player base from fast paced arena shooters to slower paced CS quasi-realistic games. In addition, with every UT game a portion of the player base stays behind with the previous game. Thats why the UT population is pretty evenly split between UT99 and UT2004.

If UT 2003/2004 had been a bona fide UT99-2, this wouldn't be an issue and whatever tiny portion of the UT fans would have stayed behind with UT99 would be that small percentage who (today) don't have the computers necessary to play UT 2004.

I still think that gameplay wise UT2004 is the worst of the series by far. It's floaty movement and underpowered weaponry was just atrocious. I haven't played UT2004 in months now, but I alternate between UT99 and UT3 weekly. My UT99 folder is so loaded with mods after all my years of playing it that it's about the same size at UT3 at 10gb.

I think UT 2004 is good for Onslaught and Invasion RPG. The floaty dodgeyness ruins the DM and CTF games IMHO, but Onslaught and Invasion are good enough in their own right to redeem UT 2004.


Speaking of UT99, I use an experimental D3D9 renderer which adds really nice bloom and bump mapping effect to the game. In fact in terms of lighting it looks nearly as good as UT3. It's called enbseries and you can use the Deus Ex version along with this driver

Thanks for the link.
 

FuryofFive

Golden Member
Sep 7, 2005
1,544
9
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Originally posted by: WhipperSnapper
Originally posted by: FuryofFivebad points to UT3..they took away our lighting gun,they took away dodge jumping,they basically said here...this is a Console title.but were too lazy to make it better for the PC :) har har..

The lightening gun was OK, but I never liked the tiny zoom-in-view that you get when you go to zoom. I liked the UT99 sniper rifle much better.

I don't see how removal of the dodge jump, which turned UT 2003/2004 into a floaty-dodgey hitscan fest, consolizes the game at all. The original UT99 didn't have the dodge jump and it was a PC-only game. Ironically, if I remember correctly, the UT99 pro players who rejected UT 2004 claimed that the addition of the dodge jump was a component of consolizing the game.


good players dont use the lighting zoom..