So, my idea had been to wait for Oculus and see if I liked that better than monitors, but since it came out so much more expensive than expected, I'm thinking of not going down that early-adopter path, and back to monitor searching.
That said, I tried the test-ufo (just the UFO one, not the map one) on an asus VG248QE in a store. Couldn't play any games on it, but I really liked how the difference showed on 144hz just for the UFO.
I know it has light boost as an available option, but I don't even think it was enabled.
So a question - I have never perceived (that I know of) screen tearing in normal gameplay (only see things like that when an old GPU was overheating), so I'm not sure how valuable adaptive sync is to me. Thus...my thought processes on a new monitor are:
1. Do I want to splurge for 2560/1440
2. Do I need adaptive sync
3. Is 144hz sufficient blur reduction without getting ULMB?
Basically, that means I feel like I'm choosing between:
1. VG248QE (sub-$300)
2. XG270HU (hits the 1440p and 144hz) and $450-ish
3. XB270HU (TN version) or XL2730Z - $500+
Any thoughts? Right now I have a GTX 970, but I would expect a monitor to be with me 5+ years, whereas I can reasonably expect to upgrade GPU after 18-24 months, so it matters little whether I get a freesync or g-sync one now, as I won't be on the 970 forever.
And I think as far as GPU power goes, I'm ok with 970 on 1440p, as I don't mind turning off a couple of things like shadows to grab an extra FPS or two.