I built a new system (below) for rendering on 3DS Max thinking that 32GB of RAM should cover me and if not, running an NVME HDD would let the page file run pretty well to handle any overspill. Problem is, I run out of RAM quite a bit on certain types of render and when I do I'm getting a total system shut down and reboot, a crash of 3DS Max or a graphics driver failure. Not even a BSOD just a shutdown. I've checked that the page file is enabled and set to 'managed by windows' and that there is 60GB of spare space, I'm running default wind 10 drivers as the Samsung driver was causing me issues with instability during rendering too. Is this a common problem? the drive seems to be functioning normally in allother regards and the Samsung health and performance checks look good.
CPU - Threadripper 1950X
MB - Gigabyte X399 AORUS Gaming 7
GPU - Gigabyte AORUS GTX 1080 Ti
HDD C: - Samsung Evo 960 500GB
RAM - G Skill F4-3200C14-8GFX (32GB)
OS - Win 10 64 bit.
PSU - Seasonic SSR - 750 GD
CPU - Threadripper 1950X
MB - Gigabyte X399 AORUS Gaming 7
GPU - Gigabyte AORUS GTX 1080 Ti
HDD C: - Samsung Evo 960 500GB
RAM - G Skill F4-3200C14-8GFX (32GB)
OS - Win 10 64 bit.
PSU - Seasonic SSR - 750 GD
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