- Jul 17, 2007
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Originally posted by: PepperBreath
If a game is 10.1 compliant, a few features that are locked just won't work with a 8800GTX. The 8800GTX will still work minus those features that it does not support.
Originally posted by: Yanagi
AFAIK The 8800GTX does not support tesselation.
If you have sources saying different, please share
Originally posted by: Cookie Monster
Originally posted by: Yanagi
AFAIK The 8800GTX does not support tesselation.
If you have sources saying different, please share
Is that even a DX10.1 feature?
All i heard was DX10.1 makes 4xAA MSAA a must for all games, and also something about AF.
Direct3D 10.1 Tech Preview
Direct3D 10.1 is an incremental, side-by-side update to Direct3D 10.0 that provides a series of new rendering features that will be available in an upcoming generation of graphics hardware.
* TextureCube Arrays which are dynamically indexable in shader code.
* An updated shader model (shader model 4.1).
* The ability to select the MSAA sample pattern for a resource from a palette of patterns, and retrieve the corresponding sample positions.
* The ability to render to block-compressed textures.
* More flexibility with respect to copying of resources.
* Support for blending on all unorm and snorm formats.
This tech preview provides an early look at these features and the handful of new APIs that support them. The August 2007 Direct3D 10.1 Tech Preview requires the Windows Vista SP1 Beta which will be available to MSDN subscribers once it is publicly released.
What's New in the August 2007 DirectX SDK
This version of the DirectX SDK contains the following new features, tools, and documentation.
New Release Schedule
Starting after the August 2007 release of the DirectX SDK, Microsoft will deliver future updates four times per year. The next five releases now planned for delivery are:
* August 2007
* November 2007 (instead of October and December)
* March 2008 (instead of February and April)
* June 2008
* August 2008
This delivery schedule will continue our strong track record of regularly releasing new features and tools, while allowing for longer technology development cycles.
Yes, and you'll have to walk, skateboard, or ride a bicycle for transportation, because the internal combustion engine will cease to function as well. Something about D3D10.1 changing the laws of physics governing the internal combustion process as we know it.Originally posted by: deerhunter716
That the 8800GTX will no longer work for DX10.1 and SP1?