For example, 3d rendering programs, video editors from Autodesk or Adobe mostly - It's my understanding that SLI doesn't work with them. Correct?
So would there be no benefit of having a GTX 690 over any previous single GPU for say, Maya? The workstation cards are so pricey so that's why I ask.
Likewise, do games see 2 cards if a 690 is installed and thus require SLI configuring? Or, hopefully, do games see a single card and all single card adjustments apply as if it were a 670?
Just want to dabble in graphics with a relatively cheap setup so I'm trying to get this basic concept understood first.
And yes, I understand the keplers have been castrated in regards to 3d rendering vs the previous gen.
Thank you.
So would there be no benefit of having a GTX 690 over any previous single GPU for say, Maya? The workstation cards are so pricey so that's why I ask.
Likewise, do games see 2 cards if a 690 is installed and thus require SLI configuring? Or, hopefully, do games see a single card and all single card adjustments apply as if it were a 670?
Just want to dabble in graphics with a relatively cheap setup so I'm trying to get this basic concept understood first.
And yes, I understand the keplers have been castrated in regards to 3d rendering vs the previous gen.
Thank you.