- Sep 13, 2001
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just curious if anyone does any pretty serious side projects in their spare time.
over the past 6-7 years i've been doing some indy mobile development. i primarily built this framework that has evolved that i've used to make fighting game mobile guides. it's at a point now where i can basically plug/play new data sets and graphics for a new fighting game, and it just "works" with minimal changes.
i have also made a game in cocos2d (around the flappy bird craze) and started working on an online multiplayer async turn based game with unity, that i never got around to finishing because my son was born and the time just wasn't there.
over the past 2-3 months though, i have hooked up with 2 other guys (only 1 dev, other guy is the business side of things) and we started a company and are working on a more serious idea. it's a lot more involved than the previous stuff i've done but so far it's a lot of fun and learning.
it's in the online dating app sector (which i know there are tons out there already) but we're doing some stuff that none of them do out there. but it incorporates a lot of 3rd party libraries and api's which is where a lot of the fun has been.
so far some cool stuff i've done is sms verification (using sinch api), have an in-app text messaging service (using layer/atlas for that), and we're using parse as the backend with facebook accounts being the way you login and create an account. i've done the work with building galleries (in our app) from your facebook albums so you can pick some pictures to share, which was a fun experience but somewhat more complex than i expected.
oh and this is my first time using swift, along with storyboards, and i like it A LOT more than objective c and the old school nib files that were used for views.
we're currently in the works with a designer who is tasked at making it look pretty with mockups and then we're going to incorporate the look/feel into the app. we are hoping to have it finished and launched in a small targetted market by around april but we're not 100% sure yet if we will make it. realistically i think we can finish it by then, but things always come up in development.
obviously we're hoping this takes off once we finish. i find myself enjoying working on this project much more than my day to day job, and it's actually making me contemplate looking for a mobile development gig professionally.
so curious if anyone is working on any major side projects outside of their day to day. i know most people at my job i tell i am doing a lot of dev on the side, all of them don't have any motivation to do it once they leave work.
over the past 6-7 years i've been doing some indy mobile development. i primarily built this framework that has evolved that i've used to make fighting game mobile guides. it's at a point now where i can basically plug/play new data sets and graphics for a new fighting game, and it just "works" with minimal changes.
i have also made a game in cocos2d (around the flappy bird craze) and started working on an online multiplayer async turn based game with unity, that i never got around to finishing because my son was born and the time just wasn't there.
over the past 2-3 months though, i have hooked up with 2 other guys (only 1 dev, other guy is the business side of things) and we started a company and are working on a more serious idea. it's a lot more involved than the previous stuff i've done but so far it's a lot of fun and learning.
it's in the online dating app sector (which i know there are tons out there already) but we're doing some stuff that none of them do out there. but it incorporates a lot of 3rd party libraries and api's which is where a lot of the fun has been.
so far some cool stuff i've done is sms verification (using sinch api), have an in-app text messaging service (using layer/atlas for that), and we're using parse as the backend with facebook accounts being the way you login and create an account. i've done the work with building galleries (in our app) from your facebook albums so you can pick some pictures to share, which was a fun experience but somewhat more complex than i expected.
oh and this is my first time using swift, along with storyboards, and i like it A LOT more than objective c and the old school nib files that were used for views.
we're currently in the works with a designer who is tasked at making it look pretty with mockups and then we're going to incorporate the look/feel into the app. we are hoping to have it finished and launched in a small targetted market by around april but we're not 100% sure yet if we will make it. realistically i think we can finish it by then, but things always come up in development.
obviously we're hoping this takes off once we finish. i find myself enjoying working on this project much more than my day to day job, and it's actually making me contemplate looking for a mobile development gig professionally.
so curious if anyone is working on any major side projects outside of their day to day. i know most people at my job i tell i am doing a lot of dev on the side, all of them don't have any motivation to do it once they leave work.