Anyone still play MUDs?

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IcePickFreak

Platinum Member
Jul 12, 2007
2,428
9
81
I played on Aardwolf for a couple years back in the mid-90's. Played on Mirkwood before that, and back in the Telnet days (pre-modern internet) I played TeleArena. Been 10-15 years since I've even looked at any MUDs though.
 

tyl998

Senior member
Aug 30, 2010
236
0
0
I played Abandoned Realms for quite a while (sucked at it though heh) and played Medievia for a little while. Fun times indeed.
 

Chapbass

Diamond Member
May 31, 2004
3,147
96
91
Gemstone II/III/IV player here. Been a while since I was in the lands, but I can still draw out most of the main cities and their surrounding areas from memory. What a great game, still tempted by it, in fact id play it often if it wasnt 12 bucks or whatever a month :(
 

v0id

Member
May 30, 2003
162
6
81
I did a long time ago. I remembered having fun with the Hero Battles and all. I think I left a little bit after they introduced dragon dungeons and making weapons with dragon scales or something.

Yeah, I think this is about when I quit too (c. ~2000?). I remember the dragon dungeons and the bloodlines stuff being pretty new at that point. I probably put in a year and a half on two different characters, but sadly didn't play long enough to make hero. One of my acquaintances who became a low-level... God? GM? offered to make me one too, but at that point I wasn't playing enough to want to deal with the responsibilities.
 

HarvardAce

Senior member
Mar 3, 2005
233
0
71
Gemstone II/III/IV player here. Been a while since I was in the lands, but I can still draw out most of the main cities and their surrounding areas from memory. What a great game, still tempted by it, in fact id play it often if it wasnt 12 bucks or whatever a month :(

I started after it became Gemstone III (but before AOL was unlimited), played for a couple years (only made it to about level 25 or so), and stopped for quite some time. Played again after it had become Gemstone IV for a month or two but the game had changed quite a bit and other things were vying for my time. I still love the battle mechanics, and as a rogue I especially liked chopping off legs or heads in one shot, but I hear the community isn't what it used to be. The cost is also a big drag.

I too could probably safely navigate Wehnimer's, but never spent much time in Icemule (and I think that was all there was when I last played) so I'd have trouble running around there.

Anyone know of a free MUD that has similar mechanics? I'd probably hop on and play that from time to time.
 

SMOGZINN

Lifer
Jun 17, 2005
14,337
4,610
136
I played on AustinMUD for more then 10 years, I was also active on StrangMUD and a few others. I've been a coder, builder, player, god, guildmaster. I've done pretty much everything there is to do in MUDs. I miss those days, but they are over. MUDs these days are pretty sad, most have at best a few active users. It is nothing like the hayday when I could log into Austin and see a hundered active players that logged in every day, group up for live quests driven by gods, have epic battles between guilds, and explore new content that came in ever few months (and took us months to fully explore, solve the quests, and find the secrets.)
 

Chapbass

Diamond Member
May 31, 2004
3,147
96
91
I started after it became Gemstone III (but before AOL was unlimited), played for a couple years (only made it to about level 25 or so), and stopped for quite some time. Played again after it had become Gemstone IV for a month or two but the game had changed quite a bit and other things were vying for my time. I still love the battle mechanics, and as a rogue I especially liked chopping off legs or heads in one shot, but I hear the community isn't what it used to be. The cost is also a big drag.

I too could probably safely navigate Wehnimer's, but never spent much time in Icemule (and I think that was all there was when I last played) so I'd have trouble running around there.

Anyone know of a free MUD that has similar mechanics? I'd probably hop on and play that from time to time.

Rogue was my favorite as well. Though i was mainly a lockpicker, dunno why something so simple was so much fun, but it sure was. I could sit in there all day and just open locks. blehhhhhh now i want to play again.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,176
516
126
Yeah, as I said before I played a few but really only pop into Aardwolf from time to time anymore. I was an immortal in "Legends of Excalibur" (still am I guess, just listed as an "elder god", the kind way of saying has no power).

The other that I played was "Renegade Outpost" (2/3?). Always liked that one for how brutal it was on people. If someone screwed up, you could have a rampaging UberMOB running around just about everywhere but the one safe room (for saving/quiting/re-entering). Was always funny to see someone start broadcast yelling to everyone that some thief sneaked into Cthulhu's Lair and didn't realize it could see every type of invisibility/sneak, etc, and managed to escape using their escape artist skills and then recalled, and now Cthulhu was rampaging around hunting him down and killing everything that he came across. I remember one time when he took out over 300 players (or repeatedly killed the same player multiple times) before a group got one that was organized and powerful enough to kill him. Or when you see the tank die in a large group, and then immediately see 15+ deaths within 1/2 a second. Good times. And that one was brutal in that if you died you lost 20% of your level's minimum exp value every time (so say it took 50mil exp to be level 50, you lost 10mil exp each time you died, including going negative exp totals). I always wanted to try and see if you could overrun the value and bit flip to a positive number, but I never tried.
 
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ajskydiver

Golden Member
Jan 7, 2000
1,147
1
86
Rogue was my favorite as well. Though i was mainly a lockpicker, dunno why something so simple was so much fun, but it sure was. I could sit in there all day and just open locks. blehhhhhh now i want to play again.

I played a Rogue as well back in the mid-90's for several years. Things went downhill when they changed the pickpocket skill, lock picks and added the formal guilds, made dying less of a pain, etc. 15/month is just way too much for a text based game these days...and they had Gemstone platinum for 70/month! to play the old way that was preferred...ridiculous.