Rinaun
Golden Member
Sounds awful, I'll be saving my money.
This might sound harsh but I hope this genre isn't born, and then killed, by these bug ridden low budget, Early Access indie games. Somebody needs to come along and put together a real team with a real budget and make a really good example of a DayZ style game. Between DayZ itself, Rust, State of Decay and whatever the other ones are, this genre is really disappointing me because these games on paper sound like exactly the game I want, but unfortunately only low-budget small-fry indie teams are making them, and it's not turning out well for us IMO.
The problem isn't the genre or even the developers, it's mainly hacking that kills these newer games. Even successful FPS games like CS:GO have issues with this. Bottom line is there will be people ruining every multiplayer game because there are people smart enough to be able to hack it. People don't mind the bugs but I think most people including me cannot handle losing invested time to some script kiddie.
On another note, you can say games like DayZ and Rust are killing the genre by doing it wrong, but people apparently are more than willing to pay for 10% finished work. This trend is great for me as a dev but it's pretty bad for the industry as a whole. Minecraft started this wave of releasing alpha games, and now even larger studios find it acceptable to take in donations/money before the product is finished. Original idea + artist + "alpha period buy now socheap" = easy money.
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