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Anyone know if Doom III is supposed to support 5.1 audio?

It looks like not much information is available about the soon to be released Doom III. I haven't heard anything about the audio support and was wondering if this would be the first PC game that will fully support 5.1 audio. Anyone have any information on this?
 
Originally posted by: JackBurton
It looks like not much information is available about the soon to be released Doom III. I haven't heard anything about the audio support and was wondering if this would be the first PC game that will fully support 5.1 audio. Anyone have any information on this?
It is hardly the first game that fully supports 5.1 audio. The vast majority of games that use DirectSound3D support 5, 6, 7 channels of audio with the right soundcard.
 
I'm not sure that it does but I am sure of one thing. Trent Resnor from Nine Inch Nails was heavily involved in the DOOM3 project. I can't remember if he was the one who did ALL the sound effects, but I know he did a lot of them. Trent's stuff is TOP QUALITY! He's one of the first major recording artists to release an album in DVD format just so he could get the 5.1 channel support.

I can't wait!
 
Originally posted by: dutrizacd
I'm not sure that it does but I am sure of one thing. Trent Resnor from Nine Inch Nails was heavily involved in the DOOM3 project. I can't remember if he was the one who did ALL the sound effects, but I know he did a lot of them. Trent's stuff is TOP QUALITY! He's one of the first major recording artists to release an album in DVD format just so he could get the 5.1 channel support.

I can't wait!
Trent left the project and all of the sound he did for ID was scrapped and redone by somebody else.
 
Originally posted by: KnightBreed
Originally posted by: dutrizacd
I'm not sure that it does but I am sure of one thing. Trent Resnor from Nine Inch Nails was heavily involved in the DOOM3 project. I can't remember if he was the one who did ALL the sound effects, but I know he did a lot of them. Trent's stuff is TOP QUALITY! He's one of the first major recording artists to release an album in DVD format just so he could get the 5.1 channel support.

I can't wait!
Trent left the project and all of the sound he did for ID was scrapped and redone by somebody else.

Are you kidding?! Why?!
 
Originally posted by: JackBurton
Originally posted by: KnightBreed
Originally posted by: dutrizacd
I'm not sure that it does but I am sure of one thing. Trent Resnor from Nine Inch Nails was heavily involved in the DOOM3 project. I can't remember if he was the one who did ALL the sound effects, but I know he did a lot of them. Trent's stuff is TOP QUALITY! He's one of the first major recording artists to release an album in DVD format just so he could get the 5.1 channel support.

I can't wait!
Trent left the project and all of the sound he did for ID was scrapped and redone by somebody else.

Are you kidding?! Why?!
Doing a google search I'm getting conflicting reports, some saying that ID can keep the work Trent did and others saying they needed to redo everything.

The rumors were that Trent was too busy working on his next album or some other personal projects to devote enough time to ID.
 
Originally posted by: Accord99
Originally posted by: JackBurton
It looks like not much information is available about the soon to be released Doom III. I haven't heard anything about the audio support and was wondering if this would be the first PC game that will fully support 5.1 audio. Anyone have any information on this?
It is hardly the first game that fully supports 5.1 audio. The vast majority of games that use DirectSound3D support 5, 6, 7 channels of audio with the right soundcard.

Please name the vast majority of games then.
There's only a handful the last time I checked.

DirectSound 3D does not mean you have positional audio out of 5+ channels, you would also need an encoder like that found on the nforce2 board. But that's the nforce doing it, not the game.

Most games will have eax which uses 4 channels. Sound cards then can emulate a center channel.
 
Originally posted by: Dug
Please name the vast majority of games then.
There's only a handful the last time I checked.
I would but there would be too many to list.

DirectSound 3D does not mean you have positional audio out of 5+ channels
With a soundcard that supports 5+ channel gaming (ie Live 5.1, Audigy series, Revo, Fortissimo 3, NForce) yes it does. DirectSound3D provides sound sources in x,y,z and the soundcard drivers steer them into the proper channels, which can be up to 7 with the A2 ZS. All the NForce does is after the steering step, to encode them into a DD stream.
 
Originally posted by: Accord99
Originally posted by: Dug
Please name the vast majority of games then.
There's only a handful the last time I checked.
I would but there would be too many to list.

DirectSound 3D does not mean you have positional audio out of 5+ channels
With a soundcard that supports 5+ channel gaming (ie Live 5.1, Audigy series, Revo, Fortissimo 3, NForce) yes it does. DirectSound3D provides sound sources in x,y,z and the soundcard drivers steer them into the proper channels, which can be up to 7 with the A2 ZS. All the NForce does is after the steering step, to encode them into a DD stream.

Exactly, directsound just gives coordinates to your sound card, which decides what to do with you. YOu could have a 12.3 system if you wanted, and had the sound card to back it up. What would be really neat is if Doom III had dolby digital 5.1 on the fly... That would be impressive.
 
Originally posted by: dutrizacd
I'm not sure that it does but I am sure of one thing. Trent Resnor from Nine Inch Nails was heavily involved in the DOOM3 project. I can't remember if he was the one who did ALL the sound effects, but I know he did a lot of them. Trent's stuff is TOP QUALITY! He's one of the first major recording artists to release an album in DVD format just so he could get the 5.1 channel support.

I can't wait!

What album would that be?

and all that could have been is the only NIN product in 5.1 AFAIK which doesn't count as an album
 
Originally posted by: Accord99
Originally posted by: Dug
Please name the vast majority of games then.
There's only a handful the last time I checked.
I would but there would be too many to list.

DirectSound 3D does not mean you have positional audio out of 5+ channels
With a soundcard that supports 5+ channel gaming (ie Live 5.1, Audigy series, Revo, Fortissimo 3, NForce) yes it does. DirectSound3D provides sound sources in x,y,z and the soundcard drivers steer them into the proper channels, which can be up to 7 with the A2 ZS. All the NForce does is after the steering step, to encode them into a DD stream.

So you get true discreet 5.1 into each channel? I thought it would be mixed like Dobly Surround does for the rear channels. Taking a portion of each and seperating into two channels.

I thought you needed true 5.1 support like in the unreal engine, otherwise the center channel just mixes the left and right.
 
Originally posted by: Dug
Originally posted by: Accord99
Originally posted by: Dug
Please name the vast majority of games then.
There's only a handful the last time I checked.
I would but there would be too many to list.

DirectSound 3D does not mean you have positional audio out of 5+ channels
With a soundcard that supports 5+ channel gaming (ie Live 5.1, Audigy series, Revo, Fortissimo 3, NForce) yes it does. DirectSound3D provides sound sources in x,y,z and the soundcard drivers steer them into the proper channels, which can be up to 7 with the A2 ZS. All the NForce does is after the steering step, to encode them into a DD stream.

So you get true discreet 5.1 into each channel? I thought it would be mixed like Dobly Surround does for the rear channels. Taking a portion of each and seperating into two channels.

I thought you needed true 5.1 support like in the unreal engine, otherwise the center channel just mixes the left and right.

Again, it depends on your sound card. DirectSound just comes up with coordinates and feeds them to your directsound device.
 
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