Originally posted by: GagHalfrunt
It's 12-15 minutes for me. But you're neglecting the simple point that for many games, it's impossible to create a small demo. As games these days are more about the eye candy and less about the gameplay it's the graphics that sell the game and the graphics are what's causing the giant downloads. If you downgrade the graphics to make the download smaller you're just screwing yourself. If the demo looks bad it doesn't matter how good the gameplay is, the downloaders won't buy it. But if you make the demo look stunning and it plays like crap the downloaders will drool over the graphics, assume that the bad gameplay is due to the fact that it's only a demo and they'll buy it anyway.
Epic specially changed the UT2003 demo so it would fit in 100MB so they could get it on PC mag demo disks by usuing lower res textures and lower quality models.
The fact is most game designers can't be bothered to make a small demo, not that it's not possible.
They are just lazy/getting pushed to churn out crap. The games world is full of crap, hence the huge patches, huge demos, and games that are all the same. The publishers dictate what the studios have to do, and that (most likely) also includes NOT bothering to take the time to make an efficient demo.
That's because it's the full game, and it was only 3GB to download, 8GB when decompressed, so your comment is a bit of a misnomer. It was a beta test, not so much a demo, so you had to DL the full game, plus it's a beta, so they can't ship it on CD's because it's not finished and they are updating all the time.Originally posted by: spunkz
lol 700 megs. they had a preview of Auto Assault over the weekend but you had to download the entire game. took up 8 gigs!