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Anybody else miss the Gamecube?

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Ocarina is an n64 title. Must have been a rerelease on gc. I can never decide if Mario 64 or ocarina are better games they are both my favorite n64 games.

Dude, if you like Ocarina, get the GC version. I actually picked it up a few years ago. It has Master Quest (2nd quest). Although, the recent 3DS version may have it to, I don't know.
 
I was initially skeptical because of the cell shading and art style (especially coming from Majora's Mask, which was extremely dark in theme), but once I started playing it, I was very happy I had.

The cell shading allowed them to make a huge world and the core gameplay was great. The story was not awful either.

It's the best Zelda since Ocarina.
 
I miss playing F Zero GX and Mario Kart double dash. I was in college at the time and had an infocus x1 projector that let us put up an image in the dorms basement that filled an entire wall floor to ceiling. Playing 8 player double dash or 4 player GX on that thing was the good ol' days for me. F Zero especially because it looked and played fantastic. I must have been the only gamer in the dorms with Nintendo component cables, much less a projector. How they got that game to run in 60fps in 480p and 16x9 with all those players, at those speeds and at that level of detail is just astounding.
 
I still love to play through Luigi's Mansion every so often. Very old-skool game, and I end up whistling that tune for days. I loved the bit in the music room where the ghost quizzes you on music from old Mario games.
 
Ocarina is an n64 title. Must have been a rerelease on gc. I can never decide if Mario 64 or ocarina are better games they are both my favorite n64 games.

Yeah for pre-ordering wind waker there was a OOT/Master Quest disk that was given out. They also had a Zelda Collection disk that had Zelda 1 + 2 on it as well as OOT and Majora's Mask. On that disk was a demo for WInd Waker. This was the bonus disk for pre-ordering four sword adventures.

It's the best Zelda since Ocarina.

I liked it, but I found Skyward Sword to be a better title. It's all very subjective and there's no scale I can come up with to place them on at all. I just liked one more than another for whatever reason.
 
Yes.

I remember landing on Talon for the first time in Metroid Prime. Literally gasped when the water drops fell on the visor.

Reading off my shelf right now:

SSB Melee
F-Zero GX
Rogue Squadron
Metroid Prime/Echoes
Mario Kart
Mario Tennis (...played with power shots off)

The MultiPlats -

MK Deadly Alliance
TimeSplitters 2 & 3
NHL Hitz 2002


Good times. No Zelda or Mario though, that was golden on N64
 
The Gamecube was not as bad as the Wii or Wii U but N64 was the pinnacle of Nintendo consoles. So many classic games came out on the N64.
 
The Gamecube was not as bad as the Wii or Wii U but N64 was the pinnacle of Nintendo consoles. So many classic games came out on the N64.

SNES was by far the pinnacle of Nintendo, and it wasn't even close.
N64 had some gems, but it's not in the same league as the SNES. Pretty much EVERY worthwhile game on the N64 was made by either Rare or Nintendo themselves.
The SNES had triple AAA games in every genre from a multitude of developers and publishers. IMO, a library that hasn't been matched.

As for the GC, I've had one since launch. It was a sadly overlooked and under-appreciated console. I still have the fondest memories of the Resident Evil remake, which still stands easily as one of THE best survival horror games out there, and the best entry in the RE series.
 
722 SNES games vs 299 N64 games, and NO RPGS on N64, the games that pretty much defined the SNES.

Pinnacle not found.
 
I'll defend the N64 somewhat and say that it did have awesome games but yes it started the lack of third party games for Nintendo systems which is still felt today. SNES really was the best Nintendo system.
 
I actually hated the N64 and thought the GC was the worst mainstream console ever made. As far as I'm concerned, Nintendo peaked in 1983.
 
The Wii had a lot of third party games, but too many were shovelware. You can really contrast this to Sony, who also has a heavy focus on first party titles but robust third party support.

Nintendo's failings were technological. I've heard plenty of rumours that the N64 was more powerful than the Playstation's. Which could have given them a major advantage, had they used CDs instead of cartridges. Yes, CDs had horrendous load times, but they could hold 10x the data. Which means larger textures, bigger game worlds, FMV cutscenes, and better music. Cartridges also cost more to mass produce, thus N64 games were more expensive.

I think Gamecube just got steamrolled by the PS2. A lot of people think it was a failure but it was only 3 million units behind the Xbox. By the end of the sixth generation in 2005, the PS2 had sold double what the Xbox and Gamecube had, combined. Really tough to beat that.

The Wii had a lot of initial success but failed to attract strong third party support. It did have strong numbers to support it. However, I think third parties saw it as a system to make a quick buck on. Developers wanted to put their energies into the more powerful HD systems. The Wii won the console wars on units sold, but it was a pyrric victory. Casual gamers don't spend a lot on more expensive titles. Out of the Wii's top 15 best sellers, only one was a third party title. Third party games sell better on Sony and Microsoft platforms.

The Wii U's problem brings us back to hardware once again. It's a generation behind its contemporaries, the Xbone and PS4. Devs want to work with the newer hardware. It's also too similar to current generation systems that many gamers already have, while at the same time being more expensive. It's gimmick also isn't as strong as the Wii's IMO. On the software side, Nintendo hasn't really mastered the art of digital sales yet. It's still too early to say the Wii U is toast, but it definitely won't be the runaway success the Wii was. Nintendo needs to work on wooing third parties to make quality titles for their platforms if they want to stay in the hardware game.
 
I bought the Gamecube when they had announced that Resident Evil would be exclusive to the platform. I was such a huge fan of the series back then, as it was the cube (not counting the original Resident Evil HD remake, which was awesome) only got two titles before it went back to Playstation. Outside of that, I rarely played it as the title lineup didn't really do it for me. Of course I should point out that was when PC really was king and I spent most of my time on it.
 
I bought the Gamecube when they had announced that Resident Evil would be exclusive to the platform. I was such a huge fan of the series back then, as it was the cube (not counting the original Resident Evil HD remake, which was awesome) only got two titles before it went back to Playstation. Outside of that, I rarely played it as the title lineup didn't really do it for me. Of course I should point out that was when PC really was king and I spent most of my time on it.

What 2 RE titles? The only one I remember on the GC was RE4, and that was later released on the PS2. 1-3 was on the PS, then Code Veronica was on the DC, and then RE4. I might have missed some, but I don't think so.
 
What 2 RE titles? The only one I remember on the GC was RE4, and that was later released on the PS2. 1-3 was on the PS, then Code Veronica was on the DC, and then RE4. I might have missed some, but I don't think so.

The underwhelming, but still genre correct Resident Evil Zero, and of course RE4.
 
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What 2 RE titles? The only one I remember on the GC was RE4, and that was later released on the PS2. 1-3 was on the PS, then Code Veronica was on the DC, and then RE4. I might have missed some, but I don't think so.

Uhh, there were actually technically 3, and they remained exclusive to the GC for quite awhile.
Some people might not count the remake, but then they clearly never played it, as it adds in so much brand new content, and changes other areas, as to make it a wholly new experience.


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Resident Evil on Gamecube was sick. Between the REmake, RE0, and RE4, Gamecube really was the pinnacle of that series, which is really strange when you think about it.
 
I forgot about RE Zero. And I disagree with futurefields. While RE4 was amazing, Zero was underwhelming and the remake was decent, but pale in comparison to the original. That first time you played and went into that house could not be recreated. None have been nearly as good. =(
 
While the nostalgia of entering the house from the PS1 version will always be there, RE:Make took everything from the original and made it a, at the time, current gen experience. RE:Make was the pinnacle of RE games and was frickin awesome.
 
My first experience with the series was with Gamecube, hadn't played the PS versions. So for me it was perfect. The Resident Evil games on Gamecube IMO came across as way more intense than the Playstation versions IMO.

If only they would have done a Resident Evil 2 remake to the same level they remade the first one. Would have been perfect.
 
I forgot about RE Zero. And I disagree with futurefields. While RE4 was amazing, Zero was underwhelming and the remake was decent, but pale in comparison to the original. That first time you played and went into that house could not be recreated. None have been nearly as good. =(


I'm really not sure how anything outside of pure nostalgia can make you say that. 😕

EVERYTHING the remake added (and it added A LOT), was exceptional. Very few remakes or sequels can say that.
The inclusion of "Lisa", the 'character', the locations she's in, and her music/presence, is some of the creepiest, most disturbing stuff in the series. When you first go behind the stairwell in the main hall thinking "Hmm..this wasn't here before...I wonder what this is..", and then hear the creepy-as-all-hell moan, and the chains moving...pure genius.

When you first see 'her'...and begin reading the journal entries, piecing together what happened to 'her'...while THIS MUSIC plays:
http://www.youtube.com/watch?v=gowxYE12LFA

..it was brilliant.

All the other additions were excellent too (that awesome staircase outside in the mansion courtyard that descends like 100 feet).
Not to mention the superficial stuff like stellar graphics, sound, music, dialogue (well, leagues beyond the original), and control.

I'll always be one of the staunchest defenders of the original RE, it's tank controls, it's B-movie dialogue.
But damn if the remake is not the absolute pinnacle of the series....and right there with Silent Hill 2 as the best the genre has to offer.
 
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