Maximilian
Lifer
- Feb 8, 2004
- 12,603
- 9
- 81
I've had maybe 1-2 "fun" games in scheldt. There's just no real strategy to the "campy" maps no matter how you put it. One single entry point that can be held with 2 mgs, a mortar and a cloaked pak and no way to crack it until you get a bulldozer/panther is not strategic in any way shape and form. All those games result in 2 calliopes + hummels and a bunch of 25 pounders shelling each other until the map is over because one guy got some lucky hits on an arty position. Any other "strategy" is pretty much useless because of the narrow point of entry. Don't get me wrong though, I enjoyed the first 2 times on the map simply because I never seen so much artillery and mortars before. The big bangs and explosions were fun to watch.
COH is a campy game in general. You take 2 VPs, fortify your position and repel the enemy until you win. You get a few AT guns, MGS, snipers, scouts, tanks, infantry and bunker down while the other team tries to crack you. There's a lot of dynamic action, which is fun for me.
The problem I have with maps like scheldt is it doesn't teach people anything about the dynamics of the game and people don't bother playing other maps because its not as easy as scheldt. I mean, what other map revolves around getting tank traps up on one bridge (2 if you count the out of the way south bridge) and winning because of it? I'm not trying to be an elitist here, but anybody that only plays scheldt is not going to learn jack about flanking and low tier units like the puma.
Also Montaris region isn't that campy, there's plenty of points for flanking and a lot of different strategies you can use for it. I was referring to a smaller map whose name escapes me but its similar to scheldt in the sense that whoever caps the eastern island wins.
Ultimately the better players all leave because they can't find games other than scheldt. I gave up searching for 2v2s and 3v3s months ago because all I can find are 9 game of scheldt and some poor scrub queueing solo for hill 331. But you're right, people can enjoy COH however they want and that's why I've stopped playing and moved on to other games.
Fair enough it wont teach people to 1v1 or play the open maps but its up to them if they want to. I got bored with campy maps and tried the others like montargis, yeah i know its not campy (unless you go brits and take the ammo hill ) I mentioned it before to illustrate I don't just sit on campy maps. Its a fun change of pace to play the more tactical maps but you need friends on teamspeak to be effective or at least some clanmates. With just random people its just more fun/less hassle to play campy maps, even the worst player can build defences and shoot off the occasional V1. Which is why I think most people play scheldt, ive joined so many 3v3's and 4v4's to see a crew with a crazy win/loss ratio waiting for their next bunch of disorganised victims. Me and friends can take them on, me and randoms... not so much :\
I see your point though, its a sort of cycle, people get bored camping try to play open maps but they suck at them because they're used to camping exclusively and they have no fun because they get stomped and their team has no fun for the same reasons. So they all end up back at scheldt because its the only thing they're good at or they don't want to be stuck with the players who are only good at camping. Rinse and repeat.