Originally posted by: BFG10K
Don?t twist the issue. You were asked why you were making driver comparisons between ATi and nVidia despite not having used an ATi part for 7 years while blasting me for not having used one for 3 years. We aren?t talking about me, we?re talking about you.
Answer the question Chizow.
Answer the question.
Again, you don't seem to understand the difference. I haven't made any claims
based on my experiences with the parts, unlike you. If I link and reference to recent problems, those would be based on
other people's experiences. There is a clear difference, one you don't seem to be able to distinguish between. Now, going back to comments made before, you claimed ATI's drivers were better than Nvidia's
based on your experiences with parts from both vendors when you had not used an ATI part in 3 years with at least an overall 3:1 ratio in favor of Nvidia parts.
So are you saying both drivers are equal? Is that what you?re trying to say now? :roll:
From this very thread:
When a company has to release 3 hot fixes/betas to specifically fix a problem and goes through 3 driver revisions without actually fixing anything, its clearly obvious monthly drivers are just marketing fluff. You're not getting quality, you're getting whatever slop they manage to throw together to meet a monthly deadline.
I've used both vendors as well thanks, and I've had great experiences with Nvidia drivers.
You made a comparison and your comparison is based on what you had read on then internet about ATi because you hadn?t touched an ATi part in 7 years.
Like I said before, I'm sure both vendors have issues, but I'm not going to make an idiotic claim that one has better drivers than the other based on my experiences when I haven't used an ATI part in 3 years, like you did.
But when I made such a comparison by demonstrating a plethora of issues with nVidia?s Vista drivers and how they were cured when people moved to ATi, you engaged in your hand-waving and tried to claim I wasn?t entitled to make such a comparison because I hadn?t used Vista as my primary gaming OS.
Rofl? Yes I'm sure you linked to numerous cases of people being "cured" by moving to ATI. I remember quite well, you went on about the Vista Ready lawsuit, which turned out to be a joke like your argument. At which point I argued it was obvious why Nvidia users would have more problems under Vista as their parts were the only parts worth buying at the time. Numerous Vista Hot Fixes had eased the problem greatly in the July/August timeframe and were recommended as vital updates by both Nvidia and game developers as fixes for the TDM errors. And I can say I experienced this since I did use Vista at the time. But since you seem to think these problems were Nvidia only, maybe you can "cure" these problems too?
22 pages of ATI ATIKMDAG Error
So please stop insulting the collective intelligence of this forum by claiming you have not made any driver comparisons. This is an outright lie.
So again I?ll ask why you can make comparisons about something you have read on the internet but I can?t?
Answer the question Chizow.
Answer the question.
I've never claimed that I've never made comparisons, I just haven't made any idiotic claims that they were based on my experiences when they weren't, like you did. You still don't seem to understand this. You clearly and repeatedly claimed ATI drivers were better, in your experience, when you had not used an ATI part in over 3 years. Or are you disputing this? If you quote something from the internet, is that your experience, or someone elses? This is not a hard question, I think even the collective intelligence of this forum would agree......
From the same thread:
http://forums.anandtech.com/me...AR_FORUMVIEWTMP=Linear
Originally posted by: BFG10K
Yep, it looks like ATi are dropping the ball with legacy compatibility on their unified parts too.
This is bad news for consumers all round.
I want a full retraction of your lie Chizow. Right now.
Furthermore, the claims that were being made by the others were to do with palletized textures and API changing yet we know that isn?t the case, so I was 100% correct.
I?ve already quoted the coder of the fix and he clearly said the issues were related to dithering being removed from nVidia drivers and also Z buffering bugs. So you need to retract your lie and retract your erroneous claims about the whole issue.
Lie? Erroneous claims? No, I never cared about the details, I stopped caring about the details of the issue once it proved you were wrong that Thief 2 was an Nvidia-only problem when it
clearly was not. You didn't admit anything until it was proven to you by someone who owned an ATI part, which again, proved my claim your frame of reference precluded you from making any relevant comparison
based on your experience.
Even after repeated attempts you still fail to answer basic questions. I thought that perhaps repetition would assist you, but it appears not.
Repeating an irrelevant question repeatedly and throwing a tantrum isn't going to get you an answer any more than stating it once. It just makes you look childish.
And do you think nVidia?s driver schedule is working given the alt-tab issues lasted since at least 2004 to 2008? Or how about the Unreal 2 stuttering issue that lasted from Nov 06 to Jul 08. Or how about numerous TWIMTBP titles having issues for months on nVidia parts but not on ATi parts?
Oh that?s right, when I mentioned these problems you claimed they didn?t exist and/or that I wasn?t entitled to point them out because I hadn?t used Vista as my primary gaming OS. Even while nVidia?s release notes contained the fixes you were still denying they ever happened.
Their driver release schedule has worked great for me and as I said then, especially with newer titles. I also stated I didn't particularly know or care about the issues you were concerned about and that most buyers of new cards were interested in new games. I never outright dismissed them, I just linked to various problems with ATI parts showing they were far from perfect as well. At which point you went on again about how ATI's monthly driver schedule was better because you got quality and faster fixes and knew when you'd get updates etc. So again, do you still feel that's true? Or are you just getting whatever is ready at 4:30pm PST on Friday before cut-off day?
For what other purpose were you quoting a comparison of drivers, other than to make a comparison of drivers yourself?
And again, I've never said I wasn't making a comparison or pointing out a problem with ATI's drivers, I just wasn't going to claim them as my experience.
Bullshit you did. Show me a direct quote and a link.
And if you did, you need to retract all of your arguments you were using when you claimed nVidia was no worse than ATi. After all, according to you given they do this for a living and have simultaneous experience with said parts at any given time, their opinion actually means something,, that means when Derek says ATi?s drivers were better than nVidia?s, that means something to you.
Nvidia's Unified Drivers are back!
Probably easier if you just thoroughly re-read that. I thanked him for his input after he directly stated he felt Nvidia had more problems and also stated I felt input from him and other reviewers was particularly relevant because they had direct access to comprehensive array of hardware from both vendors simultaneously. He also acknowledged hot fixes and 3rd party apps and drivers also had an impact on the driver situation and directly refuted claims by you about ATI drivers not breaking stuff. He also detailed why he thought Monthly drivers were ineffective.
There's nothing for me to retract as I've maintained throughout both vendors have problems. Based on Derek's opinion Nvidia may have been worst during the time in question, but his opinion has certainly changed now.
But I linked to multiple pages but you dismissed them stating I couldn?t make any such claims because I hadn?t used recent hardware.
So again I?ll ask why can you link to websites but I can?t?
Answer the question Chizow.
Answer the question.
Again, you don't seem to understand this simple concept. If you link to external sources, you can no longer claim your opinion is based on
your experiences with the hardware.
So again I?ll ask, what are you claiming? That the drivers are equal? If they?re equal why bother telling us about the three hot-fixes when nVidia has the same problem?
Now, if you don?t think they?re equal then you must be making comparison. You can?t say ?A and B aren?t equal, but I?m not comparing them?. That?s nonsensical - you?re simply playing rhetorical games.
I've never claimed anything more than both vendors have problems and that Nvidia's drivers have been very good in my experience. You made idiotic claims "based on your experiences" that clearly fell out of that realm of experience. You further extended this by claiming ATI's monthly driver program was superior to Nvidia's TWIMTBP and cumulative update model.
I'm asking a simple question, do you still feel the Monthly program is better, or that its giving you "rapid progress"? You cry about Nvidia's leaked, unofficial Betas and lack of official WHQL but really, what exactly makes ATI's drivers better, the "official" status even if they're broken and don't fix anything at all?
Yes you are. That?s exactly what you?re doing. You?re making claims and opinions about monthly WHQL drivers despite having not used an ATi part for the last 7 years, because of what you read on the internet.
Are you saying its clearly obvious monthly drivers are just marketing fluff. You're not getting quality, you're getting whatever slop they manage to throw together to meet a monthly deadline. is neither a claim or opinion?
But when I did the same based on numerous internet links, you said I couldn?t make such claims or opinions because I hadn?t used recent hardware.
Answer the question: why can you make claims and opinions based on what you read on the internet but I can?t?
Answer the question Chizow.
Answer the question.
Yep, my opinion is that ATI's monthly marketing placebo driver model is garbage, but that's not based on
my experiences, nor am I claiming it is. That's based on other's people's experiences, observation and just common sense. When a hot fix is released for a specific problem and it doesn't actually fix anything, and the problem still isn't fixed over numerous driver revisions, or fixes aren't carried over from WHQL to WHQL, or a "newer" driver is actually older than a previous driver, or the common fix is to revert to a driver that is older than the latest driver, its obvious to me the monthly driver program isn't accomplishing the goals it is commonly praised for.
But by your own admission I?ve spent far more on nVidia?s parts. That?s a strange sort of ATi bias, wouldn?t you say?
Yep it just shows you have conflicted opinions, an agenda or hold Nvidia parts to higher standards.
But what is there to dodge? You claimed I?m biased against ATi but you keep scratching your head as to why I keep buying nVidia parts. Perhaps if you considered your original claim was wrong you might understand the bigger picture.
I do understand the bigger picture, you prefer Nvidia parts and they've bled you dry over the years, so you expect more from them. As such you're willing to devote the time and effort to expose their problems, but since they ignore you and your 8 year old games, you've come to hate them and that animosity shows in your posts. Typical love-hate relationship.
But that doesn't answer the question, why would you buy a GTX Core 216 over a 1GB 4870 when it clearly suits your needs better and you feel their drivers are better?
Let me guess? PhysX support. LMAO. :laugh:
Lots of things, the kinds of things someone would know had they actively been using both vendors? parts since 2002. But I wouldn?t expect you to know that since you haven?t used an ATi part since 7 years ago and only have what is posted on the internet to go off.
Mmmhmm, I just broke down all the pros/cons based on your preferences, which is why you're ducking the question. Its because you're full of shit and are willing to say one thing and do the complete opposite when it comes buying time.
Because Red Faction isn?t the only reason I buy video cards. But sure, if one vendor runs it but the other doesn?t, I?ll point it out. Stop by Rage3D sometime and check the regular ATi bug reports I file there.
I gave 5-6 other reasons that are clearly more important, but running your favorite 8 year old games should've been icing on the cake considering they played such a large factor in your determination ATI's drivers were better than Nvidia's.
It?s not an industry standard if only one vendor has chosen to write the implementation. That?s the crux of the issue. Just because nVidia comes up with an OpenCL wrapper for PhysX on their boards, it does not mean you?ll get hardware accelerated PhysX on all other IHVs by the developers simply writing OpenCL code.
You can?t say ?it?s an industry standard? and then turn around and say ?yeah well, it only runs on nVidia, but it?s not their problem?.
Rofl what? It is an industry standard. All the logos and representation on the Khronos Group make it so, not your arbitrary criteria. They all know the spec, they know the requirements, its the individual IHVs responsibility to implement it based on the standard, not Nvidia's.
Uh, what? How does it show PhysX is ?everything that havoc is?? If you want to list all PhysX games then we should do the same for Havok. That leads us to over 150 games and over 70 developers.
I'm not basing it on adoption, I'm basing it on capability, which you finally seem to be coming to grips with. If you're going to claim Havok is somehow superior because of its flexibility you need to acknowledge PhysX can do everything Havok can, and *MORE*. Those PhysX lists prove just that, PhysX in games on multiple platforms with various hardware implementations.
But again, if you?re going purely for adoption rates then it?s a drop in the bucket compared to Havok.
I'm not basing anything on adoption rate, I'm basing it on capability. You've claimed Havok is the better option, when it clearly is not as PhysX can do everything Havok can, and much much more.
So you?re claiming any existing PhysX title will show a benefit from nVidia hardware acceleration? Please provide evidence of this claim or retract it immediately.
Nope, I've never made that claim. You claimed legacy PhysX titles did not benefit from GPU acceleration like games did with 32-bit color and/or HW T&L, when that was clearly not true. A handful of legacy titles benefitted from GPU acceleration, just as a handful benefitted in examples you brought up.
Again, tell us what nVidia doesn?t support and we continue this discussion. There must be something or Blizzard, EA, et al, wouldn?t support it.
What's there to discuss about DX10.1? Nothing. lol.
Right, exactly. The IHVs implement an OpenGL ICD which is why it became an open standard. However at this time only one vendor implements PhysX and that?s the whole point. Something can?t be an open standard if only one vendor supports it.
OK, so again, is Carmack writing OpenGL drivers for all the different IHVs. No, he's not. It doesn't matter if only one vendor implements PhysX, just as it didn't matter that only one vendor implemented OpenGL via wrapper for GLQuake. For someone who was just arguing the other side of the coin this shouldn't be a difficult parallel to draw.
But it isn?t currently compatible with non-nVidia parts.
Guess they better get working on some drivers/wrappers then. Or they can keep blowing sunshine.
Right, and again, where are these wrappers? Do you think ATi or Intel will implement them and promote a competitor?s proprietary physics solution?
Who knows, but they sure as hell aren't going to be able to hide behind the "proprietary standards" excuse much longer. In the end adoption won't be up to ATI or Intel, it'll be up to developers and making PhysX compatible with the industry standard OpenCL is a great step in that direction.
Well that?s the $64,000 question, isn?t it? The IHVs aren?t going to support a competitor?s tech so the burden will either fall onto nVidia or the developer. Regardless, the point is if no-one does it then PhysX will remain propriety, OpenCL or no OpenCL.
Again, that's certainly the decision of the individual IHVs, they're just going to have to start coming up with better excuses for not implementing PhysX than "its proprietary", or better yet, maybe they'll come up with a hardware solution of their own.