- Feb 21, 2013
- 2,650
- 4
- 81
Finally bit the bullet and picked up ME3 on Origin.
With all the in-game settings cranked up, I still have a bunch of GPU power left to burn (I'm only using ~30ish% consistently) so I was looking into how to add SSAA to the game.
First, I disabled default AA from the ME3Config, then added an application setting in CCC (13.3) for ME3.exe, and set the anti-aliasing options to:
AA Mode: Override
AA Samples: 8x
Filter: Standard
AA Method: SuperSample
Morphological Filtering: OFF
After applying/saving, I launch ME3 and the game looks the same and afterburner is telling me I'm using exactly the same amount of GPU power. So presumably that didn't work. Is there a trick to this that I'm missing or does this game just not support "forced" AA from Radeon cards?
With all the in-game settings cranked up, I still have a bunch of GPU power left to burn (I'm only using ~30ish% consistently) so I was looking into how to add SSAA to the game.
First, I disabled default AA from the ME3Config, then added an application setting in CCC (13.3) for ME3.exe, and set the anti-aliasing options to:
AA Mode: Override
AA Samples: 8x
Filter: Standard
AA Method: SuperSample
Morphological Filtering: OFF
After applying/saving, I launch ME3 and the game looks the same and afterburner is telling me I'm using exactly the same amount of GPU power. So presumably that didn't work. Is there a trick to this that I'm missing or does this game just not support "forced" AA from Radeon cards?