Anti-Aliasing doesn't works!

Clorky

Member
Sep 12, 2012
95
0
61
Hello, I can't get anti-aliasing (MSAA) to work with my new 7950.
I tried SweetFX and even SMAA Injectors, but these doesn't work either. I tried 12.8, 12.10 and now I'm using 12.11 Beta 11 - none of them had anti-aliasing working.

I just don't get it. Where's the problem? I've got DirectX installed, Visual C++ redist and latest drivers...

Changing ingame options of AA (x2/x4/x8) has NO effect whatsoever, changing CCC options of AA (Super-Sample etc.) either, no effect!
 

lavaheadache

Diamond Member
Jan 28, 2005
6,893
14
81
what games are you trying? There are games that don't support it. For exmplae dead space doesn't support MSAA if you try to turn it on in the control panel.
 

Clorky

Member
Sep 12, 2012
95
0
61
Far Cry 3 for example.
But it doesn't works for ANY game. Dishonored, Assassin's Creed 3, Stalker games... any games i tried and had AA option has no visual change with and without AA...
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
Are you sure you're running the game at the monitor's native resolution? No amount of AA could stop jaggies if you're running a lower resolution than native on a monitor.
 

Clorky

Member
Sep 12, 2012
95
0
61
1920x1080
Philips 221T1SB
With overscan (10%) in CCC.

I tried downsampling, but didn't work.
 
Last edited:

Barfo

Lifer
Jan 4, 2005
27,539
212
106
It could be that the old drivers from the 5770 are causing conflicts. Use driver sweeper to remove all traces of AMD software and then reinstall the drivers.
 

avatar82

Junior Member
Sep 13, 2010
22
0
0
with a true 1920x1080 monitor, on a computer running 1920x1080 resolution, there should be 0 overscan, and 0 underscan, it should be 1:1 pixel, i don't know whats wrong with your setup if anything is wrong at all, but there shouldn't be any scaling or zooming or any nonsence.
 

avatar82

Junior Member
Sep 13, 2010
22
0
0
oh i just noticed that's a tv not a monitor, try different preset modes to try and find a 1:1 pixel mapping option, maybe there's a mode called PC or maybe gaming, i don't know. if there is not a 1:1 pixel mapping option on your tv, you probably shouldn't use it as a monitor. i'm just guessing here, hope it helps.
 

Clorky

Member
Sep 12, 2012
95
0
61
Barfo:
Thanks, it was, indeed a software problem.

avatar82:
It is definitely 1920x1080, try to lookup for the monitor and you'll find out. Also, when I try to switch modes, i get a PC option, but screen goes black, i have to use HDMI mode.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
1920x1080
Philips 221T1SB
With overscan (10%) in CCC.

I tried downsampling, but didn't work.

Never, ever use AA in the control panel; override AA is unoptimized and does NOT always work.

FXAA is the best override AA, you can download it at various websites, HOWEVER, the best bet is to enable AA within games that support it. If the game doesn't support AA natively, be wary of using override AA because the performance will not be optimized - FXAA or MLAA is your best bet in this case. BUT DO NOT USE OVERRIDE AA unless you absolutely have to, it should be set to application preference 99% of the time.
 

Clorky

Member
Sep 12, 2012
95
0
61
Okay, I'll try FXAA, but not sure where to download.

SweetFX or Downsampling doesn't works for me. SweetFx seems to crash each game (game upon launch just flashes and crashes), downsampling just doesn't seems to work.

Anyone knows how to fix that SweetFX issue? I'll be extremely glad.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Never, ever use AA in the control panel; override AA is unoptimized and does NOT always work.

FXAA is the best override AA, you can download it at various websites, HOWEVER, the best bet is to enable AA within games that support it. If the game doesn't support AA natively, be wary of using override AA because the performance will not be optimized - FXAA or MLAA is your best bet in this case. BUT DO NOT USE OVERRIDE AA unless you absolutely have to, it should be set to application preference 99% of the time.

Override multi-sample antialiasing (MSAA, providing the abbreviation for Clorky's sake) may be unoptimized, and doesn't work sometimes, but in many cases it's the only way to get true antialiasing with the least blurring side effects. It's also the only way to implement transparency antialiasing (Nvidia's name for it) or adaptive antialiasing (AMD's name for it) which mixes supersampling in with multisampling in order to reduce aliasing on transparencies. Normal MSAA doesn't effect transparencies.

The other method of override antialiasing, FXAA (for Nvidia and general post process AA injectors) and MLAA (AMD) is usually as optimized as anything else and usually works. It does carry the problem of slightly blurring the picture along with smoothing out aliased edges, though.