MrPickins
Diamond Member
That's because the PS3 was a piece of shit hardware wise and that implementation had no direct GPU access, this generation they're basically full on PC's.
And if they went with a light Windows kernel they'd be opening up a huge library of DirectX games that even Sony wouldn't be able to match if they allowed Linux support on PS4, cause they'd be limited to games that utilized OpenGL.
...
Which would lower the attach rate for the console, limiting potential profits for MS.