- Jun 24, 2003
- 29,582
- 12
- 76
The slowdown and choppiness is due to a lack of video memory, and as I said, the textures use 123mb of video memory themselves.
The glitches and crashes are due to ATI\Bioware problems. They don't play nice together.
I get some white dots along the edges of polygons sometimes, an ATI type issue for the game... But I've only had the game crash like, 3 times. Alot of people can't even get it to run.
The glitches and crashes are due to ATI\Bioware problems. They don't play nice together.
I get some white dots along the edges of polygons sometimes, an ATI type issue for the game... But I've only had the game crash like, 3 times. Alot of people can't even get it to run.
