Another Game That Wants a 256mb Video Card

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Nebor

Lifer
Jun 24, 2003
29,582
12
76
The slowdown and choppiness is due to a lack of video memory, and as I said, the textures use 123mb of video memory themselves.

The glitches and crashes are due to ATI\Bioware problems. They don't play nice together.

I get some white dots along the edges of polygons sometimes, an ATI type issue for the game... But I've only had the game crash like, 3 times. Alot of people can't even get it to run.
 

nRollo

Banned
Jan 11, 2002
10,460
0
0
So do you need a 256MB card or not?
It would bve a moot point if he got a feeble 256MB 9600. He could go from running the one game choppy because his real video card doesn't have enough RAM to load his high detail textures to choppy at EVERY game because ATI castrated his gpu to sell it cheap.

Another brain twister here:
Slow at one game, some settings with the 9800Pro 128MB, and fast at everything else

or

Slow at every game with the de-nutted 9600


Argh. These paradoxes make my head hurt.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,005
126
123MB compressed?
It doesn't really matter as either will swamp a 128 MB card.

256 MB cards definitely benefit a growing range of games including Unreal 2003 & Unreal II.
 

Rogodin2

Banned
Jul 2, 2003
3,219
0
0
You're not the minister of censorship for the provisional forum government are you Rollo?

Because Kerensky had an epiphany I expect nothing less from you

rogo
 

ronnn

Diamond Member
May 22, 2003
3,918
0
71
Originally posted by: Bateluer

Small space heating and noise generation.


Is this true? I thought that both ATI and NVIDIA had quiet cooling solutions available. Is the 5900 nu also louder than ATI options? I ask because I have been sort of reccomending it.
 

chsh1ca

Golden Member
Feb 17, 2003
1,179
0
0
Originally posted by: edmundoab
come again? I dont get you...
I think Rogo is commenting on the fact that ATI has had a lot more driver releases (and fixed a lot more bugs) recently than nVidia has.
NVidia's biggest latest bug fix has been to re-enable application detection to cheat at 3DM03. :D
 

Pete

Diamond Member
Oct 10, 1999
4,953
0
0
It's possible nV is fixing as many bugs, just not publicizing the fixes. I downloaded the Det 52 release notes pdf, and it listed a number of fixes. nV's bug fixes just don't seem to be as easily accessible as ATi's, though I agree it's likely ATi has more bugs to fix b/c it wasn' and isn't the standard that nV was with the GF2-3-4 and PC games and is with the Xbox -> PC conversions.
 

JonnyBlaze

Diamond Member
May 24, 2001
3,114
1
0
Originally posted by: Schadenfroh
with all the memory tricks that the video card makers pull, im sure 128mb is PLENTY for ANY game at the moment or in the forseeable future

call of duty needs more than 128. it kills my 9800 at the highest texture settings.

JB
 

CubicZirconia

Diamond Member
Nov 24, 2001
5,193
0
71
Originally posted by: JonnyBlaze
Originally posted by: Schadenfroh
with all the memory tricks that the video card makers pull, im sure 128mb is PLENTY for ANY game at the moment or in the forseeable future

call of duty needs more than 128. it kills my 9800 at the highest texture settings.

JB

What are you res/AA/AF settings though...