- Feb 22, 2007
- 16,240
- 7
- 76
I have no use for the company wild tangent, but the interview with this guy , former developer of directx, makes some very good points.
He also talks about how the 50.00 price tag for games is too high.
A better idea would be 25.00 for the first half of the game, then if you really like it, you can buy the rest for another 25.00.
One thing I hadn't thought about lately , I wonder how far they are in debt for the consoles versus sales so far.
Also:
Its too long to quote the entire article
http://www.extremetech.com/art.../0,1697,2277507,00.asp
He also talks about how the 50.00 price tag for games is too high.
A better idea would be 25.00 for the first half of the game, then if you really like it, you can buy the rest for another 25.00.
One thing I hadn't thought about lately , I wonder how far they are in debt for the consoles versus sales so far.
And the thing that's interesting in this era, that I think is significant, is that Sony and Microsoft severely overextended themselves. Burned themselves. Burned more money than they could ever hope to get back on these consoles. Even if the Xbox 360 and the PlayStation 3 are wild successes, they will never get their money back.
Also:
ASJ: Yeah, but what makes it so profitable? There are a lot of community games out there. What is it about a massive multiplayer game that makes it make so much revenue? Is it just community?
ET: Why don't you tell me?
ASJ: There's one very important feature: DRM. You can't f---ing steal the thing.
Its too long to quote the entire article
http://www.extremetech.com/art.../0,1697,2277507,00.asp