I would like to see how these cards perform with the lower-quality method of anisotropic filtering. I have been using this method on my Radeon 8500 (Granted, it is the only one I can use), and I cannot see how trilinear filtering could improve over it. It already displays even the most distant and angled textures with excellent clarity. This could greatly improve the standings for the Radeon 9500 Pro compared to NVIDIA's Ti4200/4400 cards if one likes to enable these settings. I know I will probably be using the lower-quality method unless I can really see some kind of noticeable difference between the two. I even remember seeing a quote from someone at ATi saying that trilinear filtering is actually a waste of time in combination with their adaptive method because it performs some sort of redundant operation. Someone who has this card, and has tried both of these settings (If you wanna give it a try, that would be cool too), let me know what differences in quality you notice between the two settings.