Originally posted by: Wreckage
Originally posted by: nosfe
Originally posted by: Wreckage
That user base all of a sudden has 70 million potential little PhysX GPUs ready and waiting to be used.
Seems plenty to me.
i said gamers, not graphics cards(i wouldn't call someone with a 8200 a gamer, would you?), also, compared to how big the market is i doubt its a high percentage otherwise there would be plenty of games with physx. New tech that needs new video cards to function will take a lot of time before the developers will care about it, just look at how long it took for SM3 to catch on, and that was an accepted standard where both nvidia and ati went along with. The problem with PhysX is that there's DX11 on the horizon and both nv and ati will support it so if you ask the developers, with what do you want to implement physics in your game? PhysX that only works on nv cards or dx11 that works on both? of course it'll be loooong before there will be enough dx11 cards on the market to warrant such a thing but still, in the long term dx11>physx(unless of course ati adopts physx, but that imho won't happen)
DirectX 11 won't replace PhysX. As I have said there are already more Physx games than DirectX 10 games. By the time DirectX 11 comes out that number will be even greater.
The thing is it does not matter what all PhysX bashers are saying, because game studios are using it and are making games with it.
AMD has been left behind and it's their own fault. I think game studios should read that announcement and jump on board with PhysX because it's clear AMD is not going to advance the field any.
I bet it won't be long until we see games that require PhysX and people will have to upgrade their video cards. Just like DirectX 9 and eventually 10/11.
All NVIDIA needs to do is put it into one hugely popular game like Half Life 3 or Quake 9 or whatever and boom, instant adoption.