Actually no, I was not confused at all, and I thought none of that.
Perhaps if you want to start criticizing me, you should at least be clear on what I do and do not think.
The FAQ that AMD put up does not answer my questions. One-by-one:
Please provide evidence on why these changes won't be expensive. "Because AMD said so" is insufficient. Hence why I asked a question why they think it won't be expensive, which hasn't been answered.
Then why are modifications to the display hardware necessary? AMD said at CES that its goal for FreeSync was to encourage hardware manufacturers to do the necessarily development, and even today an AMD representative said that the burden of that development would rest on the display manufacturers, not AMD. So, my question is simple: what modifications are required, what is added to a display that makes it FreeSync capable as compared to one that isn't, and what action does the AMD GPU have to do in order to make the whole thing come together? None of these questions have been answered.
So? Why does needing proprietary tech or not mean that AMD can't comment on what would be required in a display for its feature, FreeSync, to function? AMD is the only one pushing this, yet simultaneously washing their hands of any responsibility for actually having it happen. They say they have hardware partners, but won't say who they are. They say they're working with partners, but then say the partners are responsible for the development and AMD isn't. So what work are they doing, exactly? These are unanswered questions.
The only answer I've been able to extract from people so far basically sums up as "because open standards are magic, and everyone loves everyone with open standards." An open standard does not guarantee adoption. An open standard does not guarantee development. An open standard does not mean things show up on your doorstep for free.