antihelten
Golden Member
- Feb 2, 2012
- 1,764
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With regards to the implementation of LiquidVR vs. GameWorks VR, I think the below interview is somewhat enlightening:
https://www.youtube.com/watch?v=asduqdRizqs&t=5m29s
Basically when Nate Mitchell (VP of product and co-founder of Oculus) is asked about Nvidias VR middleware (i.e. GameWorks VR), he is basically one big question mark, and then starts talking about both Nvidia and AMD in very general terms.
https://www.youtube.com/watch?v=asduqdRizqs&t=5m29s
Basically when Nate Mitchell (VP of product and co-founder of Oculus) is asked about Nvidias VR middleware (i.e. GameWorks VR), he is basically one big question mark, and then starts talking about both Nvidia and AMD in very general terms.