Some of you guys are hilarious with your expectations of this new magical driver.
When in the history of GPU's has there ever been a driver release that boosted performance over 20%?(other than when nvidia Multithreaded their drivers a few years ago)
Of course it never having happened before doesnt mean it cant, but it does mean it is extremely unlikely.
I dont think anyone (reasonable, at least) is expecting a 20% across the board thing. I do suspect that the new geometry capability is powerful, or they wouldn't have spent so much time on it and talking about it. It seems like the primary design change for Vega beyond clockspeed and HBCC. So I think we could see a variable increase in performance, maybe 10-15% at best, from that. Depending on how bottlenecked something is by geometery - probably a good number of games, knowing that the current geometry increase in Vega from Fiji is just clock speed (and Fiji was already geometry bottlenecked in 2015). Maybe another 5% from fixing AVFS and sorting out the throttling. So maybe you'd see a total of 20% in the best case scenario, but probably closer to 5-15% averaged. Which isn't going to change the relative standing of Vega but it would definitely make it more competitive.
I'm still disappointed, because what us enthusiasts really would have liked was enough old-school hard geometry resources so that it was even with 1080 Ti, with the new primitive capability being the icing 'Wow' factor. ROP/Geometry unit count remaining the same since Hawaii is plain out disappointing.
