But it also means certain R and D can be covered by paying customers too. Considering how long the consoles were in development it is interesting to see how much of GCN and Jaguar/Puma core development was subsidised by Sony and Microsoft indirectly. For example the PS4 GPU is not GCN MK1 for example.
Yet billions in direct and indirect losses each year for Atom. Why "bother with the hassle" then? Just give up and concentrate on other areas(yes,you might sense the sarcasm in my posts now).
It makes me wonder even if they did manage to turn some sort of profit next year for the Atom segment of the company,how long it would take for them to make enough money to cover the losses they have made for years with Atom in the first place. Atom has been out for 6 and a half years - how much money has Intel actually made on it?
Its always next year. You might as well be Waiting for Godet.Its a good thing Intel has some,entrenched markets were they can make decent money in. AMD,is well the small fry in comparison,so they need to find what areas they can find a niche in,so it might not be such great news for enthusiasts on forums TBH.
The worse thing is if Intel has spent the kind of money on ARM core development,that they have on Atom in the last six and a half years, they would be ahead of everyone else in the segment,and things like the iPhone and iPad would have been Intel powered,and they probably would have not need all this subsidisation in the first place.