It is theoretically possible that games not optimized for hyperthreading potentially would be faster on an FX. My FX 8320 at stock clock performs nearly identically to my i7 3770K under Linux, although trails the i7 under Windows 7.
I've noticed that
other articles have picked AMD FX processors OVER Intel i7 for 4K gaming. According to Forbes, the FX-8350 is
"Where gaming is concerned, the FX-8350 edges out Intel's Core i5 and i7 processors." So there may be some merit that the FX multi-thread brute force approach may make it better suited than hyperthreading at extremely high resolutions.
http://www.forbes.com/sites/jasonev...00-ultra-hd-monitor-ssd-and-windows-included/
1. HT can be disabled, and from what I've seen, rarely causes a negative impact on gaming performance (on the contrary, its what keeps the i3 relevant).
2. this isn't Piledriver winning against an i5 or even a quadcore i7; the 4930K is 6 intel cores, HT should be irrelevant with Intel's IPC advantage against AMD's 8 "cores"
3. the Forbes article is hearsay, as it offers no evidence or sources for any claims about the CPU performance, and using it is an argument from authority fallacy, i.e. just because its from Forbes doesn't automatically mean its true. Then there's also the fact that the article is almost a year old and its original focus is to build a 4K rig around a set budget ($2500, and the vast majority of that budget goes towards the monitor and GPU, as it should), not "build the best 4K rig possible"
I can have 110+ fps in BF4 MP at 1080p Low Settings with a FX8150 @ 4.4GHz and HD6950 2GB and still the GPU is the limiting factor.
Let me know when you can "have" 120fps in the average MMO or RTS, let alone
minimums in the 120+ range necessary for LMB. PS2 is still too much for my 4.7GHz 3930K even with all their massive efforts to get it multi thread optimized for the PS4.
You can have 120+ fps in the majority of todays Games with an AMD CPU if your GPU have the performance to do it.
no, you cannot. This might be true for 60Hz, but not for 120. Again, even a heavily overclocked 6-8 core i7 is often still a bottleneck for 120+Hz, let alone an AMD chip. I think you're making the mistake of forgetting (or not realizing) that most games aren't benchmarked professionally because they're not conducive to it (e.g. multiplayer based games) and many of these games will have AMD falling far short when it comes to 120+Hz
Also, there is not a single new game that is unplayable with any AMD FX CPU or Quad Core APU, so having 300+ fps at lower resolutions/quality settings doesnt mean a thing. In most systems except High-End, the GPU is the limiting factor in the majority of AAA games and not the CPU. There are a few games and MMOS that need more IPC and will definitely run way faster with Intel CPUs but those are getting fewer and fewer every time.
Never said anything about being unplayable (which is subjective), only said that AMD really isn't an option for trying to push 120Hz, and that intel is often not a great option...although when that's the case, its typically 33-100% better than the AMD option.
Not sure why you felt the need to break down in to full-on AMD apologetics mode. AMD is "good enough" for 60Hz, that's certainly a turd you can keep on polishing with your AMD apologetics.