http://gpuopen.com/gcn-shader-extensions-for-direct3d-and-vulkan/
These will allow new techniques that are already available and implemented on consoles.
Barycentric Coordinates!
Here is one use for some of some new extensions
http://gpuopen.com/fast-compaction-with-mbcnt/
			
			These will allow new techniques that are already available and implemented on consoles.
Barycentric Coordinates!
Here is one use for some of some new extensions
http://gpuopen.com/fast-compaction-with-mbcnt/
 
				
		 
			 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		
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