http://gpuopen.com/gcn-shader-extensions-for-direct3d-and-vulkan/
These will allow new techniques that are already available and implemented on consoles.
Barycentric Coordinates!
Here is one use for some of some new extensions
http://gpuopen.com/fast-compaction-with-mbcnt/
These will allow new techniques that are already available and implemented on consoles.
Barycentric Coordinates!
Here is one use for some of some new extensions
http://gpuopen.com/fast-compaction-with-mbcnt/