Originally posted by: alyarb
the shaders themselves and the "SIMD cores" that encapsulate them are largely unchanged, but the sheer number of them has been significantly increased and with the special case of RV790, a spatially altered layout as well.
I don?t consider an altered layout to be a new architecture. A physical rearrangement by itself is not a new architecture.
back in the day of pipelining GPUs, doubling the number of your functional units and altering the compute:texture ratio was more than enough to call it a "new" architecture. why? because it sure as hell wasn't the old architecture.
No, not really. The original GeForce was new because it offered new hardware features such as T&L, AF, texture compression, and similar. The GF2 and GF4 MX OTOH were pretty much all based on the GF, so simply increasing their execution units didn?t class them as a new architecture.
The GF3 was new of course, because again it offered new hardware features such as MSAA, increased AF, and DX8 shaders.
A new architecture has to add significant features at the hardware level and/or make significant changes to how execution units operate, not simply adding more of the same and laying them out differently.
I'm not sure BFG10K could recognize a new architecture unless we were to get away from stream processing altogether, certainly if AMD were to not alter its shaders for this next generation.
Not true - see above. Adding DX11 at the hardware level would certainly constitute a new architecture, but the point of contention is whether ATi could still keep the same Vec5 design and simply beef up everything else, or whether they?ll overhaul their shader configuration entirely.
My point is that if they can slap on DX11 while beefing up everything else, they could still remain competitive and don?t necessarily require an architectural overhaul like the 2900 XT.
One could argue that the HD2400 and HD4890 are on the same architecture because their shaders are identical and they both support dx 10.1,
Yes, I agree, they
are the same architecture. I?d argue the 2xxx/3xxx/4xxx are the same because there are no significant hardware differences between them.
They all have the same DX level, the same Vec5 shaders, and the same AF and AA algorithms at the hardware level. Changing the memory/caches and employing die shrinks are simply tweaks to the existing architecture.
But when someone says a new architecture is not necessary for competition,
Not at all. I?m saying the 2900 XT was a failure
despite being a new architecture, so a new architecture does not imply you?ll be competitive. I?m also saying that ATi got in the game after revising it twice, proving an old architecture can be competitive.