What is going to be nice is being able to upgrade only a graphics card and be able to play mantle games with good FPS.
I think unparking cores is better than disabling HT. I know with a 280x the stutter was pretty bad in crossfire. Going single card mode induced stutter as well. Rather than tink around with disabling HT, IGPs or other display devices, AMD just needs to fix their drivers and mantle implementation. It needs to be done on a quicker rotation too...
Judging by AMD's past, it's going to be a long wait until these issues get addressed.
It goes back to something I originally said before their drivers came out... AMD has a track record of not fixing problems and leaving you out to dry with promised fixes. 7xxx/280x owners continue to feel it.
If AMD wants mantle to be successful, they need to begin issuing driver fixes OFTEN. Once a month or quarter won't cut it.
I'll let all of you enjoy the growing pains while they sort this out as I'm throwing in the towel after so many "just wait" episodes.
There was a performance penalty for enabling HT in the Frostbite 2 engine, is this still prevalent in Frostbite 3?
I'm not sure where you've been looking for drivers, but AMD releases multiple drivers of the same release. 13.11 had 12 different versions that came out in 3 months.
And? Did they address frame pacing? Not a chance.
Your premise was that AMD needs to release drivers more than once a month or quarter and I pointed out that their last beta set had 4 updates for each month for that build. That means your premise is incorrect. Also, 14.1 has phase *2* of frame pacing. That includes HD 7000-series GPUs, the R9 280X and 270X cards, as well as older generation products and Dual Graphics hardware combinations such as the new Kaveri APU and R7 250. Like I said, not sure where you are looking for drivers or information on them, but you are not getting the current information.
Have any benchmarks been done for the Dual Graphics framepacing with 14.1?
Pcper.com tested the frame pacing the day or so the driver came out. Works but like I said before still no dx9 support.
One thing to note with phase 2 is that like phase 1, these frame pacing improvements are solely for Direct3D 10+. Direct3D 9 and OpenGL are not covered by phase 2 under single-monitor or multi-monitor configurations, and as such still use AMD’s old frame pacing algorithms. AMD will ultimately be releasing a phase 3 driver to handle these APIs, though AMD isn’t providing a schedule for phase 3 at this time
Mantle REALLY boosts those with core i3 or dual core processors
http://pclab.pl/art55953-4.html
in case of i3 4330 (3.5ghz) performance goes from 43 to 78 FPS almost matching 4570k
fx 6350 also decent jump from 39 to 70 FPS
And? Did they address frame pacing? Not a chance.
I have had Radeon 290s since shortly after launch and I have had zero, zip, nada issues with frame pacing in Crossfire. It's simply not a problem with R9 290/X.
Back in January 2013 AMD said it would be a few months before all the frame pacing issues were fixed for their 7000 series cards. Its been a year and they have fixed most of it now and I believe its just DX9 that is outstanding. Its still not quite as good as Nvidia's frame pacing most of the time but by most accounts its dramatically better than what it was before it was released. With just DX9 remaining that is an improvement but I suspect the Skyrim fans are still annoyed its not been done.
Well were talking about frame pacing drivers for dx9-11 for prior cards up to the R9s that were promised and promised and promised...
At this point I would expect their newest cards to support frame pacing. Still doesn't excuse their past broken promises now does it? Glad your new cards have no problems in crossfire...