ShintaiDK
Lifer
- Apr 22, 2012
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More important than a number is what countries got put on the chopping block.
Belgium, Denmark, Finland, Netherlands, Norway, Russia, Sweden and Switzerland.
More important than a number is what countries got put on the chopping block.
Seriously, if I were the Intel CEO at this point, I'd be attempting to devise a way to make a not-too-small loan to AMD. I believe that Intel is in a much better position with AMD not so cash-strapped, that they are selling off their assets. I'm thinking a $1B loan to keep their rival afloat would be a much better way to give away $1B, than spending it on lawyer's fees, in an attempt to keep the government from forcing your company into multiple companies, should Intel become a monopoly.
So high volume MS now scaled back the Xbox One from 21 to 13 countries. :awe:
Can you explain to me how Q3 margins are only impacted by 2-3% with such high volume, low margin sales?
Belgium, Denmark, Finland, Netherlands, Norway, Russia, Sweden and Switzerland.
Diffrence is Sony is able to deliver to 31 countries while all signs tell that in most countries Sony is leading pre-order charts.Whereas Sony's production is so high volume they have stopped pre-orders at retailers in the countries they are going to launch in, because they want to have some systems on store shelves.
So maybe MS cut the number of launch countries because there isn't enough product, and same with Sony. No more pre-orders because there isn't enough product.
Which means there's actually another problem, not enough supply, rather than a demand issue.
Lack of demand, or lack of units to sell?
Supply. Why else would you risk all those people that already preordered. And add a free game with the delayed launch.
Exactly. This isn't a business decision made from strength, this is a business decision of last resort.
In theory they could always buy the assets back once they stage their comeback and are rolling in the dough. But history shows this basically never happens (the comeback)...unless you are lucky enough to have good lobbyists and can convince the US government that you are critical to the future of some senator remaining a senator, then you are too big too fail and a bailout is coming your way.
AMD is not too big to fail, and at this rate they are only getting smaller.
Erh, stupid question, but is AMD not too big to fail? If AMD fails, you have Intel left as a monopoly.. Wouldnt that be a worse situation for all of us(thinking FTC aka mr scissorhands)?
Xbox1 APU because of eSRAM is big chip and yields are rumored preety bad, while PS4 APU while more powerful is also simplier and it's yields are much better.
And actually hurting the overall segment. Just for some illusional idea of "competition" that doesnt exist anyway.
Because volume is not that high, we are talking about 12% of AMD quarterly revenues.
Here's the math, and every number here is netted from the 11 million of written off inventory sales.
AMD is forecasting a 22% increase in sales for Q3, so 1.4 billion, with a gross margin of 36% that gives us 504 million in gross profits. But once we read the transcript we can see that AMD expecting to grow some 6% in the legacy business, which would put its revenues around 1.23 billion dollars. AMD isn't guiding margin on specific segments but they are not implying changes here, so let's assume the same 39% gross margin, that gives us a gross profit of 479MM dollars for the two legacy business.
That leaves a 170MM gap in revenues and 25MM in gross profits, which is the console share of the business, hence the 15% gross margin.
Explain how a monopoly is better.
This will be fun :awe:

What about when you factor in the loss of old console revenue and ~doubled Kabini sales which have already been seen to negatively impact margins in Q2?
I agree with you IDC. The real question is what AMD is doing with the savings (if any) from this sale. Is any portion of the proceeds being put to R&D or is it all being used to pay down debt?
I wonder if Sony and MS have made plans for their consoles, if AMD can no longer produce them?
AMD isn't mentioning the old consoles revenues as something relevant, probably because it is already too old and very low volume by now.
Graphics and visual solution segment revenue was $320 million, down 5% compared to the prior quarter, primarily due to lower game console royalties.
The problem with your 15% is that it could very easily be 30% based on small movements in different segments, and how much you underestimated the loss of current gen console revenue.
sometimes i wonder if filing for bankruptcy would help them in the long run. would it allow them to get out of that terrible contract they signed with globalfoundries?
