Fermi-Refresh (GeForce 500 Series)Kepler (GeForce 600 Series)GF110 (GeForce GTX 570/580/590)
3 billion transistors on 530mm ² die area in 40nm
Fermi architecture with 4 Raster Engines
16 Engines polymorph tesselations with 16 units
512 (1D) shader units,
64 texture units (TMUs)
48 raster operation Units (ROPs)
384-bit DDR memory interface (up to GDDR5)
maximum clock chip 772 MHz, Shader 1544 MHz, 2000 MHz memory
maximum computing performance: 1.58 TFLOPS (SP)
Maximum Memory Bandwidth: 192 GB / secGK100
Kepler architecture estimated 1024 (1D) shader units estimated 128 texture units (TMUs)estimated 64 raster operation units (ROPs), estimated 512-bit DDR memory interface (up to GDDR5) Performance: still too uncertain for a forecast, but certainly about half the level of GeForce GTX 590 Launch: second quarter of 2012
GF114 (GeForce GTX 560/Ti)
1.95 billion transistors on a 358mm ² die area in 40nm
Fermi architecture with two raster engines
8 engines with 8 polymorph tesselations units
384 (1D) shader units,
64 texture units (TMUs)
32 raster operation Units (ROPs)
256-bit DDR memory interface (up to GDDR5)
maximum clock chip 822 MHz, Shader 1644 MHz, 2000 MHz memory
maximum computing performance: 1.26 TFLOPS (SP)
Maximum Memory Bandwidth: 128 GB / secGK104
supposedly slightly smaller die size than the GF114
unknown architecture, whether Kepler, Fermi or Kepler / Fermi mix adopted 640-768 (1D) shader units approved 80-96 texture units (TMUs) Memory Interface unclear, 256 to 384-bit DDR are possible maximum computing performance: rumors "well over 2 TFLOPs"Performance: allegedly a bit faster than the GeForce GTX 580 Launch: first initial / middle quarter of 2012