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All you PC Gaming Pessimists can go sh0ve it.

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I had to throw my 2 cents in here.

ResidentEvil, Final Fanstasy and DevilMayCry is on the PC (just not released in America) DevilMayCry is better on the PC by the way. If you lived in Korea you would see more console games on PC than you think.

When Aisengard was talk DOOM not being on Consoles I think he was saying how many years AFTER it was on A PC did it come to consoles and suck.


DolbyDigital and DTS is on PC's as well, Nforce2 boards have it which i have and some company is fixing to make a soundcard based on soundstorm (can't remember the name)

I have a question how many people can play at once over the internet on a console hosted server? or can they even host? (cause I have only played BurnOut 3 on the PS2)
BF 1942 and other really popular PC games like Counterstike. Can have up to 32 players on one team so thats 64players playing In BF1942 I went to a LAN with 128 people on at one time.

Oh and voice over internet how long did it take to get to the consoles? wasn't the first game Socom?

How many free games are out for the consoles?
Americas army is a good game for the price
Plus you can get GTA 1 and 2 for free
Tribes
can you download free demos off the internet ? for the console? instead of paying for them in a magazine?


Lets see I have emulators from PS1 all the way to down to atari . No need for the older consoles.
Plus I can play oh about 15yrs worth of computer games still on one PC no need for old computers

I love both PC's and Consoles

I traded in my PS2 and about 50 games for a PSP why cause I always thought the PS2 was overated P.O.S
but it did have some of the best games out there. I don't think I'm going to buy the PS3 or Xbox 360. Waste of money
oh ya PC games fall in price way faster than consoles when I bought BF2 I payed 50 bucks this week I saw it for 40.

Yep I'm a troll!!!!!!
 
By the way, I have a Gameboy, and I love it. Nintendo's products will probably always be the most pure fun.

How are PSP sales doing? I haven't heard much out of that, or really of any games that have come out on it. But maybe that's because I have no interest in a poor handheld television.
 
Originally posted by: Aisengard
By the way, I have a Gameboy, and I love it. Nintendo's products will probably always be the most pure fun.

How are PSP sales doing? I haven't heard much out of that, or really of any games that have come out on it. But maybe that's because I have no interest in a poor handheld television.

PSP sales solid but not spectacular.

2 month old article but I didn't see anything newer (didn't look very hard though).

Edit: oops this article is only about launch sales. Still pretty informative tho.

Here this is better.
 
Originally posted by: Lucius
Everyone knows that. However for the average gamer its easier to spend $300-400 on a system, controllers, etc. then $1000+ on a computer.

I've seen this argument being thrown way too much. IT IS NOT TURE. ppl buy a decent computer for general use for $800-1000, regardless if they play game or not. The gaming cost is the extra $200-$400 in video card upgrade and maybe another $50-100 for memory, etc. Please don't use the cost of the entire computer to compare to a console. If you have to say that, you need to add the cost of a big screen HDTV to your console gaming cost becuase the console by itself can't do jack.
 
Originally posted by: Aisengard
By the way, I have a Gameboy, and I love it. Nintendo's products will probably always be the most pure fun.

How are PSP sales doing? I haven't heard much out of that, or really of any games that have come out on it. But maybe that's because I have no interest in a poor handheld television.

I don't know the sale number of PSP, but the hacking community of PSP is flourishing. Custom wallpaper, SNES/NES/GB/GBA/GG/Genesis/NeoGeo/PCEngine... emulators are all out. I'm going to play a bit of the classic shooter NES 1942 on my PSP now. Later.
 
Originally posted by: mwmorph
look im going to throw out an analogy.

PCs and Consloes are like a Porsche GT Carerra and a Toyota Carolla.
Both will do what you need it to do, but PCs are obviously, like the Porsche, for power users that demand all the latese and greatest(higher resolutions[We reached 720p like resolutions long ago], better sound(EAX, A3D), Better customisability(have you ever tried to define a custom control layout on the console?), etc). While the consoles will do the basics of what you need it to do.

Now if you are happy with a console, fine, but there will always be a market of us that are willing to pay a premium to play with better gfx/sound/more settings. There will always be a market for the sports cars/high powered rifles/luxury goods just like there will always be a market for PC games.


This has already been mentioned but PC audio doesn't hold a candle to DD and DTS. Its not even close.

As for your analogy i think its flawed. While a Porsche is faster than a Corolla. The Corolla is more versatile. It can carry more people, can be used as a commuter, or on long trips since it actually has trunk space etc. etc. PC's are far more versatile than consoles. If anything a better comparison would be a Ford F150 (PC) to a Suzuki GSX (consoles) . The Motorcycle is designed to perform just one task. to get one person from point A to point B extremely fast. While the truck can perform a myriad of functions. But the Suzuki can perform its singular function better and cheaper than the truck can because its specialized. Same thing with consoles, which do one thing and one thing only. And in that regard they provide a superior all around gaming experience than a PC. This isn't to say that PCs aren't good for gaming, far from it.


 
I'm a PC gamer and I have to say that's nonsense. PCs and consoles will be side by side for a long time to come. PCs and consoles lend themselves to very different genres of games and it's going to stay that way for some time to come. Consoles are the domain of platformers, racing and sports games and twitch style action games. PCs lend themselves to strategic action games, RTSs, strategy, RPGs and the like. There are of course a lot of crossovers. Also console gamers really don't care that much what's under the hood of the console, it's what games are available and how fun they are to play. Anands article does make a good point that these new consoles are hampered when it comes to power but he also makes the point that it's the games that really mater. Whichever developers find a way to make the best use of the hardware that's there on the consoles are the ones that gamers will gravitate towards. And PC games will always there for a long time to come.
 
Had to subscribe just to post here so I'll make myself short. I personally own every console you can imagine & portable. Gaming is my hobby. I also own 3 PC's, one is a rig with a 9800 pro and Athlon 2800 I built last year, another one is laptop and a old P4 1.5, Radeon 8500 system. Games and Entertainment are my getaway from the daily work routine etc.

I find this topic and argument ridiculous for the simple fact that what drives this industry is the GAMES. You can have some of the greatest looking games come out but it will not mean it'll sell well.

Case in point, Everquest 2 .... a game that is probably one of the best looking PC games on the market but then again Zoo Tycoon on the PC is outselling it.

Who cares if people game ona console for 4 years? Does it really make you lose sleep every night coming to this conclusion that they may get enjoyment playing GAMES rather then a souped up gaming rig?

Also who cares if the PC market cant compete with the console market in terms of raw revenue, the PC gaming market isnt going anywhere, it may not be able to touch the console market but it will never die.

I have my PC for MMORPG's/FPS's while I use my consoles for my sports, racing & adventure titles. Diffrent strokes for diffrent folks. None of you live in each other shoes, each opinion is diffrent and each playstyle is diffrent, just because you like one thing doesnt mean the world has to like what you like.

Closing if you get enjoyment from playing games all the power to.
 
Aisengard-

Ben, you seem to have some sort of idea floating around in your head that the PC gaming business is either (help me out on this one): 1) Lacking in new ideas, 2) Obsolete compared to...whatever comes out on the Playstation? or 3) Completely inept at making games fun. Hell, maybe it's all three. I don't see how your thinking could be more wrong.

Your problem is that you are a platform bigot first and foremost. You don't seem capable to realize I am saying exactly what I am saying. I drop more money on keeping my gaming PC up to date in a typical year then I do for a generation of console hardware(not every year, but most). I know exactly what gaming elements PCs rock at and which they suck at- you don't. You are blinded by you irrational embracement of one platform.

And also play such games as Morrowind, or perhaps the Total War series, or maybe something like Diablo or any MMORPGs?

Total War I will give you- Morrowind wasn't very innovative it was just very open ended, Diablo is a straightforward hack and slash and what major innovations have there been this generation in MMORPGs?

Everquest not only debuted on the Playstation, but the PC as well (and don't forget PC games like Ultima Online that started the whole Online RPG genre).

Ten years ago there were some innovations on the PC- I asked about this generation.

Think of actual physics in graphics engines - that's from the PC.

No, it isn't. PCs didn't even really enter the realm of 3D until the launch of the Voodoo1 in 1996- two years after the Playstation hit the market. If you want to talk about more 'advanced' physics like those found in HL2(mainly due to your genre bias) they are significantly outclassed by WaveRace64 which came out nine years ago on consoles. What exacting element is it that you are talking about? You need to be specific. I am quite familiar with an enormous amount of games for all platforms- give me explicit examples.

Playstation 2 and XBox can't handle actual graphical innovation.

SplinterCell on the XBox uses a shadowing technique that the X850XT-PE can't handle. What are you talking about?

They all come from PC games, and PC-like hardware, such as, whaddaya know, graphics cards!

Let's take a look at who makes those graphics cards. First up is nVidia whose most recent part was the NV40. Obviously they have made quite a few generations of hardware, wonder what the NV1 was? The Sega Saturns graphics chip..... does that mean that nVidia started out on the consoles and then moved in to PC add in boards? Yes, and they went from nobody to class dominating in a few years- really easy in such a weak market. The other player in PC graphics right now is ATi. ATi watched nVidia come in from the console market and obliterate them in a very short span of time and released a bunch of also ran parts while they could never keep up. They decided to go and buy a company, ArtX, that would help them get out of this rut. The design team for ArtX came out with the R300 and for the first time ATi was able to offer class dominating performance. Who is this ArtX team? Why, a group of people who designed the chips for the N64 and GameCube. The top grapihcs cards for PCs are designed by teams led by people from the console industry- not the other way around.

What is this? Online gaming?

Consoles have been online gaming for over a decade now- what exactly are you talking about with that?

Hard drives?

A storage medium that PCs copied from Mainframes- how exactly is that a PC innovation? Sorry bud, I was PC gaming back before they had hard drives- I remember when they took that idea from elsewhere.

When the Playstation 3 comes out next year, it'll be like having a PC from two years before.

Because those Blu-Ray drivers and GPUs 20% faster then the 7800GTX are already a year old on PCs. And look at all those developers falling all over themselves to write a game from the ground up built around SM 3.0 and HDR.....

And the prices just keep going up.

Because the PS and Saturn were $299, the PS2 and XBox were $299 and the current gen prices haven't been announced? I've seen the analysts estimates- they were saying $500-$600 for the original XBox too.

I can buy a $400 Dell computer now and have it play next years games just fine.

Are you that stupid, or are is it that you think I am close to being so? The $400 Dell machines using i9x0 series rasterizers from Intel are going to be pushing all of next years titles just fine..... I've got this nice bridge for sale.

The true innovation comes from the PC because you don't have to have a deal with the PC makers to make games for them.

This is a discussion about gaming- what the he!l are you talking about?

o I'm assuming both HL2 and Far Cry will suck on the consoles. Have there been any GOOD PC game ports to consoles?

Fairly certain they will. Remember- I am not a close minded platform bigot like the guy you see when you look in the mirror. I've been building my gaming rigs for many years now(likely since before you played your first game) and I do that for a reason- FPSs are a big part of that reason.

How are PCs limiting themselves to a couple genres?

By being a lousy platform for most other genres. Fixed hardware to assure LCD is constant, fixed exacting input device and significantly larger displays are needed to rectify these issues- but then you have a console.

What's this about TRYING to reduce PC game sales?

In order for consoles to be just like PCs they have to reduce sales by a staggering amount. The GameBoy moves about as many titles as PCs.

The consoles are really limited to a couple genres: RPGs (including adventure games) and FPS's. Honestly, what else can they do (well)?

Consoles don't handle FPSs well at all(they rather suck at it actually), genres they do well in-

RPGs
Adventure
Sports
ExtremeSports
Platformers
Party Games(SuperMonkeyBall and the like)
Survival Horror(RE, EternalDarkness)
Action(MetalGearSolid, MetroidPrime)
Fighting Games
Racing(Forza, GT)

PCs may not have Final Fantasy (oh wait a minute, yes they do), but at least they can still have RPGs.

They have FFVII, FFVIII and FFXI- I have all of them on the PC and the single player games are much better on the console(although I do enjoy the higher resolution for FFXI- but I had to buy a PS2 clone controller for my PC as the PC native controls are horrible).

PCs may not have Fable, or whatever adventure games are on Consoles, but at least they can still have Grim Fandango and The Longest Journey. The PCs have every genre. I honestly don't know where you're coming from.

First off Fable sucks- it is horribly overrated and I wouldn't waste anyone's time reccomending it. Second- you need to bring up two games neither of which was released this millenium. That should tell you something about how 'great' the games are on the PC. The titles I'm bringing up are mainly from the past nine months- it takes little effort to hammer out enormous lists of AAA games on the consoles per year- you need to pull up titles from 1997 to try and come up with something good.

So since you already have the PC, the only cost for PC gaming is --- the games.

Laughable at best. I keep an up to date gaming rig- you must think I am severely retarded. Five years ago the top of the line grapihcs card was a GeForce2 GTS- numerous titles(the latest Thief springs quickly to mind) will not even LAUNCH with hardware that old. In order to get performance remotely decent with visuals on par with what you are touting you need to drop an average of ~$400-$500 a year minimum to try and keep up with the latest games(and that is if you skimp on things like input devices etc). A decent graphics card alone with run you a few hundred dollars.

Aliaswave-

ResidentEvil, Final Fanstasy and DevilMayCry is on the PC (just not released in America) DevilMayCry is better on the PC by the way. If you lived in Korea you would see more console games on PC than you think.

Latest versions is what I was talking about(and made clear). DMC3, FFX2 and RE4.
 
Originally posted by: mwmorph
look im going to throw out an analogy.

PCs and Consloes are like a Porsche GT Carerra and a Toyota Carolla.
Both will do what you need it to do, but PCs are obviously, like the Porsche, for power users that demand all the latese and greatest(higher resolutions[We reached 720p like resolutions long ago], better sound(EAX, A3D), Better customisability(have you ever tried to define a custom control layout on the console?), etc). While the consoles will do the basics of what you need it to do.

Now if you are happy with a console, fine, but there will always be a market of us that are willing to pay a premium to play with better gfx/sound/more settings. There will always be a market for the sports cars/high powered rifles/luxury goods just like there will always be a market for PC games.

I don't agree with your analogy at all. You seem to be making it out as if consoles are an inferior gaming platform, and that you should only go with consoles if you're low on money. Also, so many of you seem to focus on just the hardware and graphical side of matters (despite that the X360 and PS3 games will look better than anything you'll find on the PC for a long, long time to come), but what REALLY matters most for a gaming platform is in the GAMES. Games are what's the crucial element is for gaming platforms, and consoles are exemplary for their huge quanities of high-quality, polished, high-budget games, from world-class international developers and game companies across the globe. The games are the reason why consoles are the preeminent gaming platform of today.

ONE more thing: Don't any of you believe that Anand article on the X360/PS3 for a second. That thing was pure BS, and that's surely one of the reasons Anand was not-so-hesitant to take it down so hastily (NDA/legal stuff had a part, but not all). The X360 and PS3 will both be INSANELY powerful. All you have to do is look at Gears or War, PGR3, and any of the demos of PS3 and you'll see that these systems are running at a clip of graphical fidelity that users of current PC hardware, of any level, cannot even fathom of touching. Just look at the difference between the X360 and PC versions of GR3; one looks like CG while the other looks like an Xbox game (GR3 isn't even that high up on the standard of X360 games).

I know all of you are PC lovers and all, and would love to believe anything Anand tells you so long as its with a pro-PC slant, but you'll only be severely misinformed in the process. Go to Beyond3D and educate yourselves; they know a HELL of a lot more about graphics than any of us schmucks and they give a multitude of reasons why Anand's article is flawed. Don't believe everything you read just because it tells you what you want to hear.
 
Originally posted by: staticks
Originally posted by: mwmorph
look im going to throw out an analogy.

PCs and Consloes are like a Porsche GT Carerra and a Toyota Carolla.
Both will do what you need it to do, but PCs are obviously, like the Porsche, for power users that demand all the latese and greatest(higher resolutions[We reached 720p like resolutions long ago], better sound(EAX, A3D), Better customisability(have you ever tried to define a custom control layout on the console?), etc). While the consoles will do the basics of what you need it to do.

Now if you are happy with a console, fine, but there will always be a market of us that are willing to pay a premium to play with better gfx/sound/more settings. There will always be a market for the sports cars/high powered rifles/luxury goods just like there will always be a market for PC games.

I don't agree with your analogy at all. You seem to be making it out as if consoles are an inferior gaming platform, and that you should only go with consoles if you're low on money.1 Also, so many of you seem to focus on just the hardware and graphical side of matters (despite that the X360 and PS3 games will look better than anything you'll find on the PC for a long, long time to come2), but what REALLY matters most for a gaming platform is in the GAMES. Games are what's the crucial element is for gaming platforms, and consoles are exemplary for their huge quanities of high-quality, polished, high-budget games, from world-class international developers and game companies across the globe. The games are the reason why consoles are the preeminent gaming platform of today.

ONE more thing: Don't any of you believe that Anand article on the X360/PS3 for a second. That thing was pure BS, and that's surely one of the reasons Anand was not-so-hesitant to take it down so hastily4 (NDA/legal stuff had a part, but not all). The X360 and PS3 will both be INSANELY powerful. All you have to do is look at Gears or War, PGR3, and any of the demos of PS3 and you'll see that these systems are running at a clip of graphical fidelity that users of current PC hardware, of any level, cannot even fathom of touching. Just look at the difference between the X360 and PC versions of GR3; one looks like CG while the other looks like an Xbox game (GR3 isn't even that high up on the standard of X360 games).5

I know all of you are PC lovers and all, and would love to believe anything Anand tells you so long as its with a pro-PC slant, but you'll only be severely misinformed in the process. Go to Beyond3D and educate yourselves; they know a HELL of a lot more about graphics than any of us schmucks and they give a multitude of reasons why Anand's article is flawed. Don't believe everything you read just because it tells you what you want to hear.

1. I never said that. im just saying PCs are for people more into the whole power user options and cutomizability thing. You could buy a sedan but some will always buy a sports car for better optiions(higher resolutions[you cant match 2000x15000 or dual monitor setups in resolution], better control customizability[can you redefine your console controls? NO],etc)

2. PS3 has a G70 chip overclocked. By next year, PC refresh will have the same exact chip or better out.(They release mid cycle product refreshes). The R520 will be out by the time a Xbox360 is out. the R500 in the xbox360 uses unified shader architecture, thus it is more flexible, but not more powerful. Whenever you design something for more general use, you lose out on performance.Also, with the advent of the Crossfire & SLI, we already have a faster gfx solution then the consoles.(i.e. a carolla can carry 5 people and groceries, something i wouldnt imaging doing in a Porsche Carrera GT but it sure as hell cant go 0-60 in 3.5)

3. This is highly subjective. It all depends what you play. I play
2 RPGs(Dungeon Seige&Diablo II, 2 PC only titles)
0 Adventure
1 Sports(Madden)
0 ExtremeSports
0 Platformers
0 Party Games(SuperMonkeyBall and the like)
0 Survival Horror(RE, EternalDarkness)
0 Action(MetalGearSolid, MetroidPrime)
0 Fighting Games
1 Racing( NFS: Porsche Unleashed )
Many RTS
Many FPS
so even if i had a console i wouldnt play 90% of the games. Are there gems on the console? yes. I would love ot have Forza or ESPN NFL 2K5 but to each his own. YOU AN NOT ARGUE GAMES SINCE IT IS A SUBJECTIVE ISSUE

4. Anandtech has provided millions of people reliable information for years. It is probably in the top 2 or 3 most trusted sources for hardware on the internet as agreed by almost everyone. No offense but I'll believe Anandtech more than a 1 post stranger or Beyond3d. Beyond3d is a small player in the whole hardware world with two article writers. Anandtech has been around much longer than msot sites and it has more in depth and truthful info than any other site. The only reason it was taken down was to protect a source at Microsoft.(which is called Journalistic Integrity)

5. PLEASE,PLEASE DO YOUR RESEARCH!!! If you hadn't realized, all those screenshots are CGI GENERATED, NOT FROM ACTUAL GAMEPLAY Both companies said this Sony said it during E3 and MS said it when the screens were released!



 
Originally posted by: BenSkywalker
Aisengard-

Your problem is that you are a platform bigot first and foremost. You don't seem capable to realize I am saying exactly what I am saying. I drop more money on keeping my gaming PC up to date in a typical year then I do for a generation of console hardware(not every year, but most). I know exactly what gaming elements PCs rock at and which they suck at- you don't. You are blinded by you irrational embracement of one platform.

If you spend money on your computer EVERY YEAR then I consider you an extreme computer enthusiast. Most people upgrade their computer - if they dare - once or twice in its existence. Hell, I'm a computer enthusiast and I upgraded my now 3-year-old Dell once, for RAM purposes. And that wasn't even for gaming, Windows XP needs 512MB to run smoothly. I played every game I ever wanted to on it just fine, thank you. Just because you drop enormous amounts of cash on your computer doesn't mean everyone does, or has to.

And excuse me? YOU are the authority on PC games? YOU know exactly what they're better at? Sorry buddy, but that's pure personal opinion right there. It seems the real bigot here is you.

Total War I will give you- Morrowind wasn't very innovative it was just very open ended, Diablo is a straightforward hack and slash and what major innovations have there been this generation in MMORPGs?

Diablo is also a very popular game which is a lot of fun. Isn't that what game innovation is? Name me a game that is as fun as Diablo that came before it. Hey, name me a game as open-ended as Morrowind that came before it. Morrowind was innovative, it was just the same company doing the innovation on top of its other innovations.

Everquest not only debuted on the Playstation, but the PC as well (and don't forget PC games like Ultima Online that started the whole Online RPG genre).

Ten years ago there were some innovations on the PC- I asked about this generation.

Just giving you an example of innovation by the PC is both generations. Honestly I couldn't care less who-did-what-first, but you seem so stuck on it, that I decided to indulge.

Think of actual physics in graphics engines - that's from the PC.

No, it isn't. PCs didn't even really enter the realm of 3D until the launch of the Voodoo1 in 1996- two years after the Playstation hit the market. If you want to talk about more 'advanced' physics like those found in HL2(mainly due to your genre bias) they are significantly outclassed by WaveRace64 which came out nine years ago on consoles. What exacting element is it that you are talking about? You need to be specific. I am quite familiar with an enormous amount of games for all platforms- give me explicit examples.

You are laughable at best. Watch it, your platform bigotry is showing. Playstation didn't have a "3D" card, the 3D graphics were handled by the CPU. Their GPU only handled the 2D aspects of the 3D calculations made by the CPU. It's only in this generation that consoles are using PC technology.

And I'll give you WaveRace, even though that's pure execution instead of technology, which is what I was talking about. What an awesome game. What an awesome company.

Playstation 2 and XBox can't handle actual graphical innovation.

SplinterCell on the XBox uses a shadowing technique that the X850XT-PE can't handle. What are you talking about?

What am I talking about? What are you talking about? ATI doesn't use the more advanced shadowing techniques. NVidia uses SM3.0.

They all come from PC games, and PC-like hardware, such as, whaddaya know, graphics cards!

Let's take a look at who makes those graphics cards. First up is nVidia whose most recent part was the NV40. Obviously they have made quite a few generations of hardware, wonder what the NV1 was? The Sega Saturns graphics chip..... does that mean that nVidia started out on the consoles and then moved in to PC add in boards? Yes, and they went from nobody to class dominating in a few years- really easy in such a weak market. The other player in PC graphics right now is ATi. ATi watched nVidia come in from the console market and obliterate them in a very short span of time and released a bunch of also ran parts while they could never keep up. They decided to go and buy a company, ArtX, that would help them get out of this rut. The design team for ArtX came out with the R300 and for the first time ATi was able to offer class dominating performance. Who is this ArtX team? Why, a group of people who designed the chips for the N64 and GameCube. The top grapihcs cards for PCs are designed by teams led by people from the console industry- not the other way around.

Actually, the *first* graphics cards were those in the Atari - the computers, mind you. Don't limit yourself to such recent times. Graphics cards are PC hardware that consoles used because there was no other way around it. Doubtless NVidia the company began on Sega, but it's now a PC graphics card company. In which most graphical "innovations" have been achieved on.


Consoles have been online gaming for over a decade now- what exactly are you talking about with that?

Haha, that's a novelty at best. I dare you to play any game online from a console. The Internet was a novelty over a decade ago - computers succeeded in online gaming where consoles didn't. And consoles are still behind in terms of ease of use and reliability. Now, I honestly don't think they NEED the internet, being that you can all sit around the couch and play, but they've seen it work on the PC, and so now they want it.

Hard drives?

A storage medium that PCs copied from Mainframes- how exactly is that a PC innovation? Sorry bud, I was PC gaming back before they had hard drives- I remember when they took that idea from elsewhere.

And yet the PCs had it, and now the consoles, years later, have them. I never said that Hard Drives were a PC innovation, simply that they had them before consoles ever did. This is getting petty, but then again, so are you.

When the Playstation 3 comes out next year, it'll be like having a PC from two years before.

Because those Blu-Ray drivers and GPUs 20% faster then the 7800GTX are already a year old on PCs. And look at all those developers falling all over themselves to write a game from the ground up built around SM 3.0 and HDR.....

I can't believe how many times I've heard this type of argument before. Remember the initial specs of the Playstation? 1.5 million polygons per second? Try 500,000, and even that's being generous. Things may look good on paper, like how the Macintosh architecture is so much more efficient than the x86 architecture, but real-world performance is what matters. And that's where the PC continues, and will continue, to dominate. I guess we'll just have to keep biting our fingernails.

And the prices just keep going up.

Because the PS and Saturn were $299, the PS2 and XBox were $299 and the current gen prices haven't been announced? I've seen the analysts estimates- they were saying $500-$600 for the original XBox too.

Considering how Sony is already taking a loss on its console, I severely doubt that the prices are going to go down much from projections.

I can buy a $400 Dell computer now and have it play next years games just fine.

Are you that stupid, or are is it that you think I am close to being so? The $400 Dell machines using i9x0 series rasterizers from Intel are going to be pushing all of next years titles just fine..... I've got this nice bridge for sale.

Thank you, yes. I could also buy a $400 dollar Dell computer next year and have it play those games just fine. Of course, this is subtracting the cost of any type of graphics card, because as you can't seem to get through your head, it's the only real cost for having a gaming computer.

o I'm assuming both HL2 and Far Cry will suck on the consoles. Have there been any GOOD PC game ports to consoles?

Fairly certain they will. Remember- I am not a close minded platform bigot like the guy you see when you look in the mirror. I've been building my gaming rigs for many years now(likely since before you played your first game) and I do that for a reason- FPSs are a big part of that reason.

So you answer my question correctly, but then blame me for the consoles not having good ports from PCs. Almost smart, but I caught you.

How are PCs limiting themselves to a couple genres?

By being a lousy platform for most other genres. Fixed hardware to assure LCD is constant, fixed exacting input device and significantly larger displays are needed to rectify these issues- but then you have a console.

By reading this I'm fairly certain you have a tinfoil hat at home, waiting for those evil PC makers to take over your mind.

The consoles are really limited to a couple genres: RPGs (including adventure games) and FPS's. Honestly, what else can they do (well)?

Consoles don't handle FPSs well at all(they rather suck at it actually), genres they do well in-

RPGs
Adventure
Sports
ExtremeSports
Platformers
Party Games(SuperMonkeyBall and the like)
Survival Horror(RE, EternalDarkness)
Action(MetalGearSolid, MetroidPrime)
Fighting Games
Racing(Forza, GT)

Okay, I guess I just classify Fighting Games and Sports games and the like as arcade games, which is kind of like a console.

PCs may not have Fable, or whatever adventure games are on Consoles, but at least they can still have Grim Fandango and The Longest Journey. The PCs have every genre. I honestly don't know where you're coming from.

First off Fable sucks- it is horribly overrated and I wouldn't waste anyone's time reccomending it. Second- you need to bring up two games neither of which was released this millenium. That should tell you something about how 'great' the games are on the PC. The titles I'm bringing up are mainly from the past nine months- it takes little effort to hammer out enormous lists of AAA games on the consoles per year- you need to pull up titles from 1997 to try and come up with something good.

Actually, The Longest Journey came out in 2000, and was instantly better than all those self-proclaimed "AAA" titles that come out on the consoles. Just a matter of personal preference, I suppose.

So since you already have the PC, the only cost for PC gaming is --- the games.

Laughable at best. I keep an up to date gaming rig- you must think I am severely retarded. Five years ago the top of the line grapihcs card was a GeForce2 GTS- numerous titles(the latest Thief springs quickly to mind) will not even LAUNCH with hardware that old. In order to get performance remotely decent with visuals on par with what you are touting you need to drop an average of ~$400-$500 a year minimum to try and keep up with the latest games(and that is if you skimp on things like input devices etc). A decent graphics card alone with run you a few hundred dollars.

Wow. I'm having trouble keeping from calling you retarted. Who spends $400 to $500 dollars on a computer every year? I just bought a Geforce 6800 GT for $350, and that will last me through several generations of new video cards. Hell, my 3 and a half year old Geforce 3 Ti200 (which costed about $200) played Rome Total War and Far Cry just fine the other day.

I don't buy top-of-the-line $500 video cards. I don't know anyone who has a small enough penis who does. I'd reckon $350 dollars every 3 years is what you need to keep up to date. And that's without standard non-gaming computer upgrades, like RAM and broken CD-Drives. At least you can upgrade them instead of being stuck with the same technology for 5 years.
 
If you spend money on your computer EVERY YEAR then I consider you an extreme computer enthusiast. Most people upgrade their computer - if they dare - once or twice in its existence.

For those people consoles have vastly superior visuals and performance.

Diablo is also a very popular game which is a lot of fun. Isn't that what game innovation is?

No, that's what a good game is. Innovative isn't about fun, in fact most truly innovative games aren't very fun at all.

Hey, name me a game as open-ended as Morrowind that came before it.

UO.

You are laughable at best. Watch it, your platform bigotry is showing. Playstation didn't have a "3D" card, the 3D graphics were handled by the CPU. Their GPU only handled the 2D aspects of the 3D calculations made by the CPU. It's only in this generation that consoles are using PC technology.

Actually, the PSX didn't have a GPU, for that matter neither does the PS2- they just have a rasterizer. The N64 and SegaSaturn both had a 3D chip though. They are where 3D gaming started out though(well, StarFox on the SNES was 3D also- but the consoles are where 3D became commonplace).

What am I talking about? What are you talking about? ATI doesn't use the more advanced shadowing techniques. NVidia uses SM3.0.

The NV2A in the XBox only supports PS 1.3- although it has features outside of the DirectX specs which allow to handle the shadowing techniques utilized in SC while the R420 based parts can't.

Actually, the *first* graphics cards were those in the Atari - the computers, mind you. Don't limit yourself to such recent times. Graphics cards are PC hardware that consoles used because there was no other way around it. Doubtless NVidia the company began on Sega, but it's now a PC graphics card company. In which most graphical "innovations" have been achieved on.

I'm talking about 3D boards- and most graphical achievements started on SGi workstations- certainly not PCs(Irix OS, UMA, MIPS processors- nothing like a x86 PC).

Haha, that's a novelty at best. I dare you to play any game online from a console. The Internet was a novelty over a decade ago - computers succeeded in online gaming where consoles didn't. And consoles are still behind in terms of ease of use and reliability.

Live! is certainly much easier to use then the typical PC gaming setup- actually Live! is easier to use then any PC online gaming that I can think of.

I can't believe how many times I've heard this type of argument before. Remember the initial specs of the Playstation? 1.5 million polygons per second?

The difference is nVidia is making both parts- it's their claims not Sony's. The same is true of computer hardware btw.

Things may look good on paper, like how the Macintosh architecture is so much more efficient than the x86 architecture, but real-world performance is what matters. And that's where the PC continues, and will continue, to dominate. I guess we'll just have to keep biting our fingernails.

Actually this is where consoles rip PCs apart the most brutally. Check out GT4 on the PS2 which is being rendered by a 300MHZ MIPS processor and a rasterizer with the feature set of the Voodoo1.

Considering how Sony is already taking a loss on its console, I severely doubt that the prices are going to go down much from projections.

That is the console business model.

Thank you, yes. I could also buy a $400 dollar Dell computer next year and have it play those games just fine.

BS. You are on the wrong forum to try and pull that one off. I'm pretty sure even the biggest noob on these boards know exactly how well $400 Dells play games. $2K Dells suck at gaming compared to a proper built gaming PC of comparable price.

So you answer my question correctly, but then blame me for the consoles not having good ports from PCs.

Huh? How was I blaming you for shooters making lousy ports?

Okay, I guess I just classify Fighting Games and Sports games and the like as arcade games

The arcade scene is dead and it has been.

Actually, The Longest Journey came out in 2000

Which was last millenium. My apologies for expecting anyone posting on this board to know that(check out the history of zero if you don't understand why).

Wow. I'm having trouble keeping from calling you retarted. Who spends $400 to $500 dollars on a computer every year?

That's nothing- it is a small fraction of what I spend on games per year.

I don't buy top-of-the-line $500 video cards. I don't know anyone who has a small enough penis who does. I'd reckon $350 dollars every 3 years is what you need to keep up to date. And that's without standard non-gaming computer upgrades, like RAM and broken CD-Drives. At least you can upgrade them instead of being stuck with the same technology for 5 years.

First off, moving to 512MBs of RAM is required for smooth WinXP operation- then you need to move to 2GBs to have BF2 run properly(FarCry and Doom3 both run best when you are north of a GB also). You need to keep up to date on processors obviously- although you don't need a new one every year. Graphics card every eighteen months at the outside- you need high end input devices to make sure that you controls are smooth enough- you should be packing either a good set of 5.1 speakers piped through a DD/DTS receiver or at the very least a good set of high end headphones piped through an amp, and then you need a decent display which is the most expensive part(mine ran just under $700) unless you get in to really high end processors(which run up to $1K). And then there is the graphics card.

None of that has anything to do with ego- it is computer hardware- what good would it do for anyone's ego? What's the big deal dropping $400-$500 a year on computer hardware? My wife doesn't bat an eye at it, obviously its a tiny portion of money, and between myself and the kids we make good use of it. When I'm dropping a few thousand dollars a year on games, a token amount to keep hardware up to date is rather trivial.
 
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