Jeff7181
Lifer
Originally posted by: Arkane13131
Originally posted by: Jeff7181
Originally posted by: Arkane13131
Originally posted by: Jeff7181
Originally posted by: Malak
Originally posted by: VERTIGGO
Interesting... I expected less than 50% of the votes to be for.
SLI is commonly voted down by a majority. Is this a trend-breaker?
SLI is only useful to those with larger displays. It is completely useless from a practical standpoint if you have a 19" or smaller display. A single video card can produce the max fps for any new game at the average resolution of 1280x1024, and a lot of people play at a lower res than that.
A PPU means you don't have to upgrade your CPU or video card as quickly. Updating the video card may still be necessary soon, for DX10 features, but that is still some time off. That is also another reason SLI is bad. You might have the performance to not have to upgrade for a long time, but you will be outdated as far as hardware features go before you are outdated on performance.
Personally, I only see a couple games on the list so far that I would play, but they have over 60 developers signed up so that means the list is far from complete.
Lies. 😀 My 7800GT won't play HL2 at 1024x768 with 4XAA (SS transparency) and 16XAF and stay above 85 fps all the time so that I can enable vsync with no funky frame rate dips. My 7800GT won't play Oblivion at 1024x768 at max details with HDR and 16XAF consistantly over 30 FPS. My 7800GT won't play Far Cry at 1024x768 with 4XAA (SS transparency) and 16XAF and stay above 60 fps. My 7800GT also won't play Doom 3 at 1024x768 with 4XAA (SS transparency) and 16XAF and stay above 60 fps at all times.
If you're happy with just 30 FPS without eyecandy, then yes, SLI is a waste for you. However, I'd love to be able to use 8XAA (SS transparency) and 16XAF with driver set to High Quality to reduce texture shimmering.
So saying SLI is only for people with large displays is wrong. It's also for people who want to use insane amounts of eye candy. 🙂
oblivion = cpu bound.
if your card doesnt play HL2 well enough you should just throw the cursed thing out the window.
and doom 3 struggling?
your kidding...right?
edit:
i just watched the physics card video..i see a flamethrower hitting buildings and all this debris flying around....and yet the building looks the same after.....
anyone else want to slap whoever decided this video is a great intorduction to the abilities of this card?
Another user who thinks everyone's definition of "quality" and "good enough" is the same as his.
the physics card is way nicer than that video showed...if u look at the ghost recon difference...the one with the truck...u can get a better idea of the cards potential.
and
sorry your 7800gt sucks
I'm not saying a PPU wouldn't be nice. If you read the nested quotes, I wasn't talking about that at all, so why are you quoting me and bringing it up?
My 7800GT isn't any different from other 7800GT's, it's fine. Again, if you actually READ what I was talking about, you'd see that my point is SLI isn't JUST for people running high resolutions.
And for the record, I've played Oblivion with my processor at 2.2 and 2.6 GHz and didn't notice any difference, indoors or out. Frame rates remain the same no matter what speed the processor is running. When a lot of objects are being manipulated, yeah, the CPU becomes the bottleneck, but that's definitely not the case outdoors when I'm getting 25 fps riding a horse.