Don't be a Democratic politician.I don't think I'll be getting this one as apparently it does not have formations, which was a feature from AoE II but was not in the first. I don't like the idea of moving units around that don't form up.
^ Same here. It's not as if AoE1 already isn't patched for modern systems with widescreen / HD support... Its biggest prior compatibility problem was the same "rainbow colors in DirectDraw" thing that affected other DDraw games (Diablo2, Commandos BEL, etc), but that's long been sorted for all of them.Windows 10 exclusive? Pass.
AOE2 will be getting the same treatment as this one. I am eager to see what it's like.I wish they would totally redo AOEII. Now that game got me going. Most epic battles.
that's amazing news!AOE2 will be getting the same treatment as this one. I am eager to see what it's like.
Where does it say that?AOE2 will be getting the same treatment as this one. I am eager to see what it's like.
It was in the news when they announced AoE4.Where does it say that?
That article is beauuuuuuuuuuuutifulIt was in the news when they announced AoE4.
Congratulations and welcome to our closed Beta!
Let me be the first to say welcome to the Age of Empires: Definitive Edition Multiplayer only closed Beta. The team is very excited to hear what you have to say about the game.
I got my email this morning! Going to fire it up tonight.Guess I will give this a go late tonight...
That's not surprising.There are literally thousands of people saying this game doesnt work. Either wont load at all, or immediately crashes to desktop.
This is more than just a widescreen mod.So it's yet another "remaster" that tries to justify a quadrupling in price of 20 year old games and still ends up worse than what amateur modders put out 5-10 years earlier? For those of you with a disc version, just download uPatch HD. All the same compatibility / bug fixes, improved AI, widescreen support, etc. For free. Enjoy that 330MB modded version having better AI scripting than the comically large 17GB "Definitive" one (how is that level of bloat even possible for a 1997 2D DirectDraw game)???
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