I think they will do fine. Its not a loot whore game but it does have loot. Its more of a fortune and glory game where persistence is much more meaningful. Instead of being the 'first' to raid dungeon xyz or being the 'first' to build a keep the game will be more along the line of 'the only guild to secure the keep for x amount of time into the future.'
Two different game models. AoC is the first game to actually bring this type of game to the masses. EVE is still a bit too harsh for the millions of gamers and this seems to be a good mix. Obviously Pirates of the Burning Sea has failed this, as suspected, because they tried to bullshit PVP into instances and not seperate the EU and Americans so the timezone warfare wouldn't destroy accomplishments for no other reasons other than bad foresight.
Two different game models. AoC is the first game to actually bring this type of game to the masses. EVE is still a bit too harsh for the millions of gamers and this seems to be a good mix. Obviously Pirates of the Burning Sea has failed this, as suspected, because they tried to bullshit PVP into instances and not seperate the EU and Americans so the timezone warfare wouldn't destroy accomplishments for no other reasons other than bad foresight.
