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Anisotropic filtering is a technique that makes textures look cleaner and crisper on objects when viewed at a very small angle.
If you google it, you'll find many info on it and the solutions ATI and NVIDIA offer.
 
Originally posted by: jim1976
Anisotropic filtering is a technique that makes textures look cleaner and crisper on objects when viewed at a very small angle.
If you google it, you'll find many info on it and the solutions ATI and NVIDIA offer.

isn't that AA?
 
Originally posted by: shminu
Originally posted by: jim1976
Anisotropic filtering is a technique that makes textures look cleaner and crisper on objects when viewed at a very small angle.
If you google it, you'll find many info on it and the solutions ATI and NVIDIA offer.

isn't that AA?

Nope. Antialiasing removes the jaggedness and pixelation.
 
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